Searched refs:sprite_name (Results 1 – 2 of 2) sorted by relevance
77 #define sprite_name(p, s) ((p) * dev_priv->num_plane + (s) + 'A') macro
1137 sprite_name(pipe, i), pipe_name(pipe)); in assert_sprites_disabled()9660 pipe_name(i), sprite_name(i, j), ret); in intel_modeset_init()