1# 2# CDDL HEADER START 3# 4# The contents of this file are subject to the terms of the 5# Common Development and Distribution License, Version 1.0 only 6# (the "License"). You may not use this file except in compliance 7# with the License. 8# 9# You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 10# or http://www.opensolaris.org/os/licensing. 11# See the License for the specific language governing permissions 12# and limitations under the License. 13# 14# When distributing Covered Code, include this CDDL HEADER in each 15# file and include the License file at usr/src/OPENSOLARIS.LICENSE. 16# If applicable, add the following below this CDDL HEADER, with the 17# fields enclosed by brackets "[]" replaced with your own identifying 18# information: Portions Copyright [yyyy] [name of copyright owner] 19# 20# CDDL HEADER END 21# 22# 23# Copyright 2001-2003 Sun Microsystems, Inc. All rights reserved. 24# Use is subject to license terms. 25# 26 27# 28# Global definitions for sun4u fjlite implementation specific modules. 29# 30 31# 32# Define directories. 33# 34ROOT_FJLITE_DIR = $(ROOT_PLAT_DIR)/SUNW,UltraAX-i2 35ROOT_FJLITE_MOD_DIR = $(ROOT_FJLITE_DIR)/kernel 36ROOT_FJLITE_MISC_DIR_32 = $(ROOT_FJLITE_DIR)/kernel/misc 37ROOT_FJLITE_MISC_DIR_64 = $(ROOT_FJLITE_MISC_DIR_32)/$(SUBDIR64) 38ROOT_FJLITE_KERN_DIR_32 = $(ROOT_FJLITE_MOD_DIR) 39ROOT_FJLITE_KERN_DIR_64 = $(ROOT_FJLITE_MOD_DIR)/$(SUBDIR64) 40ROOT_FJLITE_DRV_DIR_32 = $(ROOT_FJLITE_MOD_DIR)/drv 41ROOT_FJLITE_DRV_DIR_64 = $(ROOT_FJLITE_MOD_DIR)/drv/$(SUBDIR64) 42 43ROOT_FJLITE_KERN_DIR = $(ROOT_FJLITE_KERN_DIR_$(CLASS)) 44ROOT_FJLITE_DRV_DIR = $(ROOT_FJLITE_DRV_DIR_$(CLASS)) 45ROOT_FJLITE_MISC_DIR = $(ROOT_FJLITE_MISC_DIR_$(CLASS)) 46 47ROOT_PLAT_MOD_DIRS += $(ROOT_FJLITE_MOD_DIR) 48ROOT_PLAT_MISC_DIRS += $(ROOT_FJLITE_MISC_DIR) 49 50 51USR_SUN4U_PLAT_DIR = $(USR_PLAT_DIR)/sun4u 52USR_FJLITE_DIR = $(USR_PLAT_DIR)/SUNW,UltraAX-i2 53USR_FJLITE_INC_DIR = $(USR_FJLITE_DIR)/include 54USR_FJLITE_ISYS_DIR = $(USR_FJLITE_INC_DIR)/sys 55 56 57# Define Objects 58# 59FJLITE_OBJS = fjlite.o 60 61# 62# Define modules. 63# 64FJLITE_KMODS = platmod 65 66# 67# Include the makefiles which define build rule templates, the 68# collection of files per module, and a few specific flags. Note 69# that order is significant, just as with an include path. The 70# first build rule template which matches the files name will be 71# used. By including these in order from most machine dependent 72# to most machine independent, we allow a machine dependent file 73# to be used in preference over a machine independent version 74# (Such as a machine specific optimization, which preserves the 75# interfaces.) 76# 77 78# 79# Include common rules. 80# 81include $(UTSBASE)/sun4u/Makefile.sun4u 82 83 84 85 86# 87# Define the actual specific platforms 88# 89MACHINE_DEFS += -D$(PLATFORM) -D_MACHDEP -DSFMMU 90MACHINE_DEFS += -D_FJLITE 91 92# 93# Define for inline pre-processing since 94# cpp not smart about v9 yet. 95# 96#CPP_DEFS_32 = 97#CPP_DEFS_64 = -D__sparcv9 98#CPP_DEFS = $(CPP_DEFS_$(CLASS)) 99