1 /*
2  * CDDL HEADER START
3  *
4  * The contents of this file are subject to the terms of the
5  * Common Development and Distribution License, Version 1.0 only
6  * (the "License").  You may not use this file except in compliance
7  * with the License.
8  *
9  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
10  * or http://www.opensolaris.org/os/licensing.
11  * See the License for the specific language governing permissions
12  * and limitations under the License.
13  *
14  * When distributing Covered Code, include this CDDL HEADER in each
15  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
16  * If applicable, add the following below this CDDL HEADER, with the
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21  */
22 /*
23  * Copyright (c) 1992-2001 by Sun Microsystems, Inc.
24  * All rights reserved.
25  */
26 
27 #ifndef _MULTIMEDIA_AUDIOHDR_H
28 #define	_MULTIMEDIA_AUDIOHDR_H
29 
30 #ifdef NO_EXTERN_C
31 
32 #ifdef __cplusplus
33 extern "C" {
34 #endif
35 
36 #endif /* NO_EXTERN_C */
37 
38 #include <AudioTypes.h>
39 #include <AudioError.h>
40 #include <audio_hdr.h>
41 
42 // Required for the use of MAXSHORT
43 #include <values.h>
44 
45 // Required by htons() and other network services.
46 #include <sys/types.h>
47 #include <netinet/in.h>
48 
49 // Define an in-core audio data header.
50 //
51 // This is different than the on-disk file header.
52 //
53 //
54 // The audio header contains the following fields:
55 //
56 //	sample_rate		Number of samples per second (per channel).
57 //
58 //	samples_per_unit	This field describes the number of samples
59 //				  represented by each sample unit (which, by
60 //				  definition, are aligned on byte boundaries).
61 //				  Audio samples may be stored individually
62 //				  or, in the case of compressed formats
63 //				  (e.g., ADPCM), grouped in algorithm-
64 //				  specific ways.  If the data is bit-packed,
65 //				  this field tells the number of samples
66 //				  needed to get to a byte boundary.
67 //
68 //	bytes_per_unit		Number of bytes stored for each sample unit
69 //
70 //	channels		Number of interleaved sample units.
71 //				   For any given time quantum, the set
72 //				   consisting of 'channels' sample units
73 //				   is called a sample frame.  Seeks in
74 //				   the data should be aligned to the start
75 //				   of the nearest sample frame.
76 //
77 //	encoding		Data encoding format.
78 //
79 //
80 // The first four values are used to compute the byte offset given a
81 // particular time, and vice versa.  Specifically:
82 //
83 //	seconds = offset / C
84 //	offset = seconds * C
85 // where:
86 //	C = (channels * bytes_per_unit * sample_rate) / samples_per_unit
87 
88 
89 // Define the possible encoding types.
90 // XXX - As long as audio_hdr.h exists, these values should match the
91 //	 corresponding fields in audio_hdr.h since the cast operator
92 //	 copies them blindly.  This implies that the values should
93 //	 match any of the encodings that appear in <sys/audioio.h> also.
94 // XXX - How can encoding types be added dynamically?
95 enum AudioEncoding {
96 	NONE = 0,	// no encoding type set
97 	ULAW = 1,	// ISDN u-law
98 	ALAW = 2,	// ISDN A-law
99 	LINEAR = 3,	// PCM 2's-complement (0-center)
100 	FLOAT = 100,	// IEEE float (-1. <-> +1.)
101 	G721 = 101,	// CCITT G.721 ADPCM
102 	G722 = 102,	// CCITT G.722 ADPCM
103 	G723 = 103,	// CCITT G.723 ADPCM
104 	DVI = 104 	// DVI ADPCM
105 };
106 
107 // The byte order of the data.  This is only applicable if the data
108 // is 16-bit.  All variables of this type will have the prefix "endian".
109 enum AudioEndian {
110 	BIG_ENDIAN = 0,	// Sun and network byte order
111 	LITTLE_ENDIAN = 1,  // Intel byte order
112 	SWITCH_ENDIAN = 2,  // Flag to switch to the opposite endian, used
113 			    // by coerceEndian().
114 	UNDEFINED_ENDIAN = -1
115 };
116 
117 // Define a public data header structure.
118 // Clients must be able to modify multiple fields inbetween validity checking.
119 class AudioHdr {
120 public:
121 	unsigned int	sample_rate;		// samples per second
122 	unsigned int	samples_per_unit;	// samples per unit
123 	unsigned int	bytes_per_unit;		// bytes per sample unit
124 	unsigned int	channels;		// # of interleaved channels
125 	AudioEncoding	encoding;		// data encoding format
126 	AudioEndian	endian;			// byte order
127 
AudioHdr()128 	AudioHdr():					// Constructor
129 	    sample_rate(0), samples_per_unit(0), bytes_per_unit(0),
130 	    channels(0), encoding(NONE)
131 	    {
132 		// The default for files is BIG, but this is
133 		// set in the AudioUnixfile class.
134 		endian = localByteOrder();
135 	    }
136 
AudioHdr(Audio_hdr hdr)137 	AudioHdr(Audio_hdr hdr):		// Constructor from C struct
138 	    sample_rate(hdr.sample_rate),
139 	    samples_per_unit(hdr.samples_per_unit),
140 	    bytes_per_unit(hdr.bytes_per_unit),
141 	    channels(hdr.channels),
142 	    encoding((AudioEncoding)hdr.encoding)
143 	    {
144 		// The default for files is BIG, but this is
145 		// set in the AudioUnixfile class.
146 		endian = localByteOrder();
147 	    }
148 
149 	// Determines the local byte order, otherwise know as the endian
150 	// nature of the current machine.
151 	AudioEndian localByteOrder() const;
152 
153 	virtual void Clear();				// Init header
154 	virtual AudioError Validate() const;		// Check hdr validity
155 
156 	// Conversion between time (in seconds) and byte offsets
157 	virtual Double Bytes_to_Time(off_t cnt) const;
158 	virtual off_t Time_to_Bytes(Double sec) const;
159 
160 	// Round down a byte count to a sample frame boundary
161 	virtual off_t Bytes_to_Bytes(off_t& cnt) const;
162 	virtual size_t Bytes_to_Bytes(size_t& cnt) const;
163 
164 	// Conversion between time (in seconds) and sample frames
165 	virtual Double Samples_to_Time(unsigned long cnt) const;
166 	virtual unsigned long Time_to_Samples(Double sec) const;
167 
168 	// Return the number of bytes in a sample frame for the audio encoding.
169 	virtual unsigned int FrameLength() const;
170 
171 	// Return some meaningful strings.  The returned char pointers
172 	// must be deleted when the caller is through with them.
173 	virtual char *RateString() const;	// eg "44.1kHz"
174 	virtual char *ChannelString() const;	// eg "stereo"
175 	virtual char *EncodingString() const;	// eg "3-bit G.723"
176 	virtual char *FormatString() const;	// eg "4-bit G.721, 8 kHz, mono"
177 
178 	// Parse strings and set corresponding header fields.
179 	virtual AudioError RateParse(char *);
180 	virtual AudioError ChannelParse(char *);
181 	virtual AudioError EncodingParse(char *);
182 	virtual AudioError FormatParse(char *);
183 
184 	// for casting to C Audio_hdr struct
Audio_hdr()185 	operator Audio_hdr() {
186 		Audio_hdr hdr;
187 
188 		hdr.sample_rate = sample_rate;
189 		hdr.samples_per_unit = samples_per_unit;
190 		hdr.bytes_per_unit = bytes_per_unit;
191 		hdr.channels = channels;
192 		hdr.encoding = encoding;
193 		hdr.endian = endian;
194 		return (hdr);
195 	};
196 
197 	// compare two AudioHdr objects
198 	int operator == (const AudioHdr& tst)
199 	{
200 		return ((sample_rate == tst.sample_rate) &&
201 		    (samples_per_unit == tst.samples_per_unit) &&
202 		    (bytes_per_unit == tst.bytes_per_unit) &&
203 		    (channels == tst.channels) &&
204 // Audioconvert uses this method to see if a conversion should take
205 // place, but doesn't know how to convert between endian formats.
206 // This makes it ignore endian differences.
207 //		    (endian = tst.endian) &&
208 		    (encoding == tst.encoding));
209 	}
210 	int operator != (const AudioHdr& tst)
211 	{
212 		return (! (*this == tst));
213 	}
214 };
215 
216 #ifdef NO_EXTERN_C
217 
218 #ifdef __cplusplus
219 }
220 #endif
221 
222 #endif /* NO_EXTERN_C */
223 
224 #endif /* !_MULTIMEDIA_AUDIOHDR_H */
225