1 /*
2  * Copyright (c) 2000, 2001, 2003 Sendmail, Inc. and its suppliers.
3  *	All rights reserved.
4  *
5  * By using this file, you agree to the terms and conditions set
6  * forth in the LICENSE file which can be found at the top level of
7  * the sendmail distribution.
8  *
9  *	$Id: debug.h,v 1.16 2003/01/10 00:26:06 ca Exp $
10  */
11 
12 /*
13 **  libsm debugging and tracing
14 **  See libsm/debug.html for documentation.
15 */
16 
17 #ifndef SM_DEBUG_H
18 # define SM_DEBUG_H
19 
20 # include <sm/gen.h>
21 # include <sm/io.h>
22 
23 /*
24 **  abstractions for printing trace messages
25 */
26 
27 extern SM_FILE_T *
28 sm_debug_file __P((void));
29 
30 extern void
31 sm_debug_setfile __P(( SM_FILE_T *));
32 
33 extern void PRINTFLIKE(1, 2)
34 sm_dprintf __P((char *_fmt, ...));
35 
36 extern void
37 sm_dflush __P((void));
38 
39 extern void
40 sm_debug_close __P((void));
41 
42 /*
43 **  abstractions for setting and testing debug activation levels
44 */
45 
46 extern void
47 sm_debug_addsettings_x __P((const char *));
48 
49 extern void
50 sm_debug_addsetting_x __P((const char *, int));
51 
52 # define SM_DEBUG_UNKNOWN	((SM_ATOMIC_UINT_T)(-1))
53 
54 extern const char SmDebugMagic[];
55 
56 typedef struct sm_debug SM_DEBUG_T;
57 struct sm_debug
58 {
59 	const char *sm_magic;	/* points to SmDebugMagic */
60 
61 	/*
62 	**  debug_level is the activation level of this debug
63 	**  object.  Level 0 means no debug activity.
64 	**  It is initialized to SM_DEBUG_UNKNOWN, which indicates
65 	**  that the true value is unknown.  If debug_level ==
66 	**  SM_DEBUG_UNKNOWN, then the access functions will look up
67 	**  its true value in the internal table of debug settings.
68 	*/
69 
70 	SM_ATOMIC_UINT_T debug_level;
71 
72 	/*
73 	**  debug_name is the name used to reference this SM_DEBUG
74 	**  structure via the sendmail -d option.
75 	*/
76 
77 	char *debug_name;
78 
79 	/*
80 	**  debug_desc is a literal character string of the form
81 	**  "@(#)$Debug: <name> - <short description> $"
82 	*/
83 
84 	char *debug_desc;
85 
86 	/*
87 	**  We keep a linked list of initialized SM_DEBUG structures
88 	**  so that when sm_debug_addsetting is called, we can reset
89 	**  them all back to the uninitialized state.
90 	*/
91 
92 	SM_DEBUG_T *debug_next;
93 };
94 
95 # ifndef SM_DEBUG_CHECK
96 #  define SM_DEBUG_CHECK 1
97 # endif /* ! SM_DEBUG_CHECK */
98 
99 # if SM_DEBUG_CHECK
100 /*
101 **  This macro is cleverly designed so that if the debug object is below
102 **  the specified level, then the only overhead is a single comparison
103 **  (except for the first time this macro is invoked).
104 */
105 
106 #  define sm_debug_active(debug, level) \
107 	    ((debug)->debug_level >= (level) && \
108 	     ((debug)->debug_level != SM_DEBUG_UNKNOWN || \
109 	      sm_debug_loadactive(debug, level)))
110 
111 #  define sm_debug_level(debug) \
112 	    ((debug)->debug_level == SM_DEBUG_UNKNOWN \
113 	     ? sm_debug_loadlevel(debug) : (debug)->debug_level)
114 
115 #  define sm_debug_unknown(debug) ((debug)->debug_level == SM_DEBUG_UNKNOWN)
116 # else /* SM_DEBUG_CHECK */
117 #  define sm_debug_active(debug, level)	0
118 #  define sm_debug_level(debug)		0
119 #  define sm_debug_unknown(debug)	0
120 # endif /* SM_DEBUG_CHECK */
121 
122 extern bool
123 sm_debug_loadactive __P((SM_DEBUG_T *, int));
124 
125 extern int
126 sm_debug_loadlevel __P((SM_DEBUG_T *));
127 
128 # define SM_DEBUG_INITIALIZER(name, desc) { \
129 		SmDebugMagic, \
130 		SM_DEBUG_UNKNOWN, \
131 		name, \
132 		desc, \
133 		NULL}
134 
135 #endif /* ! SM_DEBUG_H */
136