/* * Copyright (C) 2006 Dan Carpenter. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see http://www.gnu.org/copyleft/gpl.txt */ /* * You have a lists of states. kernel = locked, foo = NULL, ... * When you hit an if {} else {} statement then you swap the list * of states for a different list of states. The lists are stored * on stacks. * * At the beginning of this file there are list of the stacks that * we use. Each function in this file does something to one of * of the stacks. * * So the smatch_flow.c understands code but it doesn't understand states. * smatch_flow calls functions in this file. This file calls functions * in smatch_slist.c which just has boring generic plumbing for handling * state lists. But really it's this file where all the magic happens. */ #include #include #include "smatch.h" #include "smatch_slist.h" #include "smatch_extra.h" struct smatch_state undefined = { .name = "undefined" }; struct smatch_state ghost = { .name = "ghost" }; struct smatch_state merged = { .name = "merged" }; struct smatch_state true_state = { .name = "true" }; struct smatch_state false_state = { .name = "false" }; static struct stree *cur_stree; /* current states */ static struct stree *fast_overlay; static struct stree_stack *true_stack; /* states after a t/f branch */ static struct stree_stack *false_stack; static struct stree_stack *pre_cond_stack; /* states before a t/f branch */ static struct stree_stack *cond_true_stack; /* states affected by a branch */ static struct stree_stack *cond_false_stack; static struct stree_stack *fake_cur_stree_stack; static int read_only; static struct stree_stack *break_stack; static struct stree_stack *fake_break_stack; static struct stree_stack *switch_stack; static struct range_list_stack *remaining_cases; static struct stree_stack *default_stack; static struct stree_stack *continue_stack; static struct named_stree_stack *goto_stack; static struct ptr_list *backup; int option_debug; void __print_cur_stree(void) { __print_stree(cur_stree); } bool __print_states(const char *owner) { struct sm_state *sm; bool found = false; if (!owner) return false; FOR_EACH_SM(__get_cur_stree(), sm) { if (!strstr(check_name(sm->owner), owner)) continue; sm_msg("%s", show_sm(sm)); found = true; } END_FOR_EACH_SM(sm); return found; } int unreachable(void) { if (!cur_stree) return 1; return 0; } void __set_cur_stree_readonly(void) { read_only++; } void __set_cur_stree_writable(void) { read_only--; } DECLARE_PTR_LIST(check_tracker_list, check_tracker_hook *); static struct check_tracker_list **tracker_hooks; void add_check_tracker(const char *check_name, check_tracker_hook *fn) { check_tracker_hook **p; int owner; owner = id_from_name(check_name); if (!owner) { printf("check not found. '%s'\n", check_name); return; } p = malloc(sizeof(check_tracker_hook *)); *p = fn; add_ptr_list(&tracker_hooks[owner], p); } static void call_tracker_hooks(int owner, const char *name, struct symbol *sym, struct smatch_state *state) { struct check_tracker_list *hooks; check_tracker_hook **fn; if ((unsigned short)owner == USHRT_MAX) return; hooks = tracker_hooks[owner]; FOR_EACH_PTR(hooks, fn) { (*fn)(owner, name, sym, state); } END_FOR_EACH_PTR(fn); } void allocate_tracker_array(int num_checks) { tracker_hooks = malloc(num_checks * sizeof(void *)); memset(tracker_hooks, 0, num_checks * sizeof(void *)); } struct sm_state *set_state(int owner, const char *name, struct symbol *sym, struct smatch_state *state) { struct sm_state *ret; if (!name || !state) return NULL; if (read_only) sm_perror("cur_stree is read only."); if (option_debug || strcmp(check_name(owner), option_debug_check) == 0) { struct smatch_state *s; s = __get_state(owner, name, sym); if (!s) sm_msg("%s new [%s] '%s' %s", __func__, check_name(owner), name, show_state(state)); else sm_msg("%s change [%s] '%s' %s => %s", __func__, check_name(owner), name, show_state(s), show_state(state)); } call_tracker_hooks(owner, name, sym, state); if (owner != -1 && unreachable()) return NULL; if (fake_cur_stree_stack) set_state_stree_stack(&fake_cur_stree_stack, owner, name, sym, state); ret = set_state_stree(&cur_stree, owner, name, sym, state); return ret; } struct sm_state *set_state_expr(int owner, struct expression *expr, struct smatch_state *state) { char *name; struct symbol *sym; struct sm_state *ret = NULL; expr = strip_expr(expr); name = expr_to_var_sym(expr, &sym); if (!name || !sym) goto free; ret = set_state(owner, name, sym, state); free: free_string(name); return ret; } struct stree *__swap_cur_stree(struct stree *stree) { struct stree *orig = cur_stree; cur_stree = stree; return orig; } void __push_fake_cur_stree(void) { push_stree(&fake_cur_stree_stack, NULL); __save_pre_cond_states(); } struct stree *__pop_fake_cur_stree(void) { if (!fake_cur_stree_stack) sm_perror("popping too many fake cur strees."); __use_pre_cond_states(); return pop_stree(&fake_cur_stree_stack); } void __free_fake_cur_stree(void) { struct stree *stree; stree = __pop_fake_cur_stree(); free_stree(&stree); } void __set_fake_cur_stree_fast(struct stree *stree) { if (fast_overlay) { sm_perror("cannot nest fast overlay"); return; } fast_overlay = stree; set_fast_math_only(); } void __pop_fake_cur_stree_fast(void) { fast_overlay = NULL; clear_fast_math_only(); } void __merge_stree_into_cur(struct stree *stree) { struct sm_state *sm; struct sm_state *orig; struct sm_state *merged; FOR_EACH_SM(stree, sm) { orig = get_sm_state(sm->owner, sm->name, sm->sym); if (orig) merged = merge_sm_states(orig, sm); else merged = sm; __set_sm(merged); } END_FOR_EACH_SM(sm); } void __set_sm(struct sm_state *sm) { if (read_only) sm_perror("cur_stree is read only."); if (option_debug || strcmp(check_name(sm->owner), option_debug_check) == 0) { struct smatch_state *s; s = __get_state(sm->owner, sm->name, sm->sym); if (!s) sm_msg("%s new %s", __func__, show_sm(sm)); else sm_msg("%s change %s (was %s)", __func__, show_sm(sm), show_state(s)); } if (unreachable()) return; if (fake_cur_stree_stack) overwrite_sm_state_stree_stack(&fake_cur_stree_stack, sm); overwrite_sm_state_stree(&cur_stree, sm); } void __set_sm_cur_stree(struct sm_state *sm) { if (read_only) sm_perror("cur_stree is read only."); if (option_debug || strcmp(check_name(sm->owner), option_debug_check) == 0) { struct smatch_state *s; s = __get_state(sm->owner, sm->name, sm->sym); if (!s) sm_msg("%s new %s", __func__, show_sm(sm)); else sm_msg("%s change %s (was %s)", __func__, show_sm(sm), show_state(s)); } if (unreachable()) return; overwrite_sm_state_stree(&cur_stree, sm); } void __set_sm_fake_stree(struct sm_state *sm) { if (read_only) sm_perror("cur_stree is read only."); if (option_debug || strcmp(check_name(sm->owner), option_debug_check) == 0) { struct smatch_state *s; s = __get_state(sm->owner, sm->name, sm->sym); if (!s) sm_msg("%s new %s", __func__, show_sm(sm)); else sm_msg("%s change %s (was %s)", __func__, show_sm(sm), show_state(s)); } if (unreachable()) return; overwrite_sm_state_stree_stack(&fake_cur_stree_stack, sm); } typedef void (get_state_hook)(int owner, const char *name, struct symbol *sym); DECLARE_PTR_LIST(fn_list, get_state_hook *); static struct fn_list *get_state_hooks; void add_get_state_hook(get_state_hook *fn) { get_state_hook **p = malloc(sizeof(get_state_hook *)); *p = fn; add_ptr_list(&get_state_hooks, p); } static void call_get_state_hooks(int owner, const char *name, struct symbol *sym) { static int recursion; get_state_hook **fn; if (recursion) return; recursion = 1; FOR_EACH_PTR(get_state_hooks, fn) { (*fn)(owner, name, sym); } END_FOR_EACH_PTR(fn); recursion = 0; } struct smatch_state *__get_state(int owner, const char *name, struct symbol *sym) { struct sm_state *sm; sm = get_sm_state(owner, name, sym); if (!sm) return NULL; return sm->state; } struct smatch_state *get_state(int owner, const char *name, struct symbol *sym) { call_get_state_hooks(owner, name, sym); return __get_state(owner, name, sym); } struct smatch_state *get_state_expr(int owner, struct expression *expr) { char *name; struct symbol *sym; struct smatch_state *ret = NULL; expr = strip_expr(expr); name = expr_to_var_sym(expr, &sym); if (!name || !sym) goto free; ret = get_state(owner, name, sym); free: free_string(name); return ret; } struct state_list *get_possible_states(int owner, const char *name, struct symbol *sym) { struct sm_state *sms; sms = get_sm_state_stree(cur_stree, owner, name, sym); if (sms) return sms->possible; return NULL; } struct state_list *get_possible_states_expr(int owner, struct expression *expr) { char *name; struct symbol *sym; struct state_list *ret = NULL; expr = strip_expr(expr); name = expr_to_var_sym(expr, &sym); if (!name || !sym) goto free; ret = get_possible_states(owner, name, sym); free: free_string(name); return ret; } struct sm_state *get_sm_state(int owner, const char *name, struct symbol *sym) { struct sm_state *ret; ret = get_sm_state_stree(fast_overlay, owner, name, sym); if (ret) return ret; return get_sm_state_stree(cur_stree, owner, name, sym); } struct sm_state *get_sm_state_expr(int owner, struct expression *expr) { char *name; struct symbol *sym; struct sm_state *ret = NULL; expr = strip_expr(expr); name = expr_to_var_sym(expr, &sym); if (!name || !sym) goto free; ret = get_sm_state(owner, name, sym); free: free_string(name); return ret; } void delete_state(int owner, const char *name, struct symbol *sym) { delete_state_stree(&cur_stree, owner, name, sym); if (cond_true_stack) { delete_state_stree_stack(&pre_cond_stack, owner, name, sym); delete_state_stree_stack(&cond_true_stack, owner, name, sym); delete_state_stree_stack(&cond_false_stack, owner, name, sym); } } void delete_state_expr(int owner, struct expression *expr) { char *name; struct symbol *sym; expr = strip_expr(expr); name = expr_to_var_sym(expr, &sym); if (!name || !sym) goto free; delete_state(owner, name, sym); free: free_string(name); } static void delete_all_states_stree_sym(struct stree **stree, struct symbol *sym) { struct state_list *slist = NULL; struct sm_state *sm; FOR_EACH_SM(*stree, sm) { if (sm->sym == sym) add_ptr_list(&slist, sm); } END_FOR_EACH_SM(sm); FOR_EACH_PTR(slist, sm) { delete_state_stree(stree, sm->owner, sm->name, sm->sym); } END_FOR_EACH_PTR(sm); free_slist(&slist); } static void delete_all_states_stree_stack_sym(struct stree_stack **stack, struct symbol *sym) { struct stree *stree; if (!*stack) return; stree = pop_stree(stack); delete_all_states_stree_sym(&stree, sym); push_stree(stack, stree); } void __delete_all_states_sym(struct symbol *sym) { delete_all_states_stree_sym(&cur_stree, sym); delete_all_states_stree_stack_sym(&true_stack, sym); delete_all_states_stree_stack_sym(&true_stack, sym); delete_all_states_stree_stack_sym(&false_stack, sym); delete_all_states_stree_stack_sym(&pre_cond_stack, sym); delete_all_states_stree_stack_sym(&cond_true_stack, sym); delete_all_states_stree_stack_sym(&cond_false_stack, sym); delete_all_states_stree_stack_sym(&fake_cur_stree_stack, sym); delete_all_states_stree_stack_sym(&break_stack, sym); delete_all_states_stree_stack_sym(&fake_break_stack, sym); delete_all_states_stree_stack_sym(&switch_stack, sym); delete_all_states_stree_stack_sym(&continue_stack, sym); /* * deleting from the goto stack is problematic because we don't know * if the label is in scope and also we need the value for --two-passes. */ } struct stree *get_all_states_from_stree(int owner, struct stree *source) { struct stree *ret = NULL; struct sm_state *tmp; FOR_EACH_SM(source, tmp) { if (tmp->owner == owner) avl_insert(&ret, tmp); } END_FOR_EACH_SM(tmp); return ret; } struct stree *get_all_states_stree(int owner) { return get_all_states_from_stree(owner, cur_stree); } struct stree *__get_cur_stree(void) { return cur_stree; } int is_reachable(void) { if (cur_stree) return 1; return 0; } void set_true_false_states(int owner, const char *name, struct symbol *sym, struct smatch_state *true_state, struct smatch_state *false_state) { if (read_only) sm_perror("cur_stree is read only."); if (option_debug || strcmp(check_name(owner), option_debug_check) == 0) { struct smatch_state *tmp; tmp = __get_state(owner, name, sym); sm_msg("%s [%s] '%s'. Was %s. Now T:%s F:%s", __func__, check_name(owner), name, show_state(tmp), show_state(true_state), show_state(false_state)); } if (unreachable()) return; if (!cond_false_stack || !cond_true_stack) { sm_perror("missing true/false stacks"); return; } if (true_state) set_state_stree_stack(&cond_true_stack, owner, name, sym, true_state); if (false_state) set_state_stree_stack(&cond_false_stack, owner, name, sym, false_state); } void set_true_false_states_expr(int owner, struct expression *expr, struct smatch_state *true_state, struct smatch_state *false_state) { char *name; struct symbol *sym; expr = strip_expr(expr); name = expr_to_var_sym(expr, &sym); if (!name || !sym) goto free; set_true_false_states(owner, name, sym, true_state, false_state); free: free_string(name); } void __set_true_false_sm(struct sm_state *true_sm, struct sm_state *false_sm) { int owner; const char *name; struct symbol *sym; if (!true_sm && !false_sm) return; if (unreachable()) return; owner = true_sm ? true_sm->owner : false_sm->owner; name = true_sm ? true_sm->name : false_sm->name; sym = true_sm ? true_sm->sym : false_sm->sym; if (option_debug || strcmp(check_name(owner), option_debug_check) == 0) { struct smatch_state *tmp; tmp = __get_state(owner, name, sym); sm_msg("%s [%s] '%s'. Was %s. Now T:%s F:%s", __func__, check_name(owner), name, show_state(tmp), show_state(true_sm ? true_sm->state : NULL), show_state(false_sm ? false_sm->state : NULL)); } if (!cond_false_stack || !cond_true_stack) { sm_perror("missing true/false stacks"); return; } if (true_sm) overwrite_sm_state_stree_stack(&cond_true_stack, true_sm); if (false_sm) overwrite_sm_state_stree_stack(&cond_false_stack, false_sm); } void nullify_path(void) { if (fake_cur_stree_stack) { __free_fake_cur_stree(); __push_fake_cur_stree(); } free_stree(&cur_stree); } void __match_nullify_path_hook(const char *fn, struct expression *expr, void *unused) { nullify_path(); } /* * At the start of every function we mark the path * as unnull. That way there is always at least one state * in the cur_stree until nullify_path is called. This * is used in merge_slist() for the first null check. */ void __unnullify_path(void) { if (!cur_stree) set_state(-1, "unnull_path", NULL, &true_state); } int __path_is_null(void) { if (cur_stree) return 0; return 1; } static void check_stree_stack_free(struct stree_stack **stack) { if (*stack) { sm_perror("stack not empty"); free_stack_and_strees(stack); } } void save_all_states(void) { __add_ptr_list(&backup, cur_stree); cur_stree = NULL; __add_ptr_list(&backup, true_stack); true_stack = NULL; __add_ptr_list(&backup, false_stack); false_stack = NULL; __add_ptr_list(&backup, pre_cond_stack); pre_cond_stack = NULL; __add_ptr_list(&backup, cond_true_stack); cond_true_stack = NULL; __add_ptr_list(&backup, cond_false_stack); cond_false_stack = NULL; __add_ptr_list(&backup, fake_cur_stree_stack); fake_cur_stree_stack = NULL; __add_ptr_list(&backup, break_stack); break_stack = NULL; __add_ptr_list(&backup, fake_break_stack); fake_break_stack = NULL; __add_ptr_list(&backup, switch_stack); switch_stack = NULL; __add_ptr_list(&backup, remaining_cases); remaining_cases = NULL; __add_ptr_list(&backup, default_stack); default_stack = NULL; __add_ptr_list(&backup, continue_stack); continue_stack = NULL; __add_ptr_list(&backup, goto_stack); goto_stack = NULL; } static void *pop_backup(void) { void *ret; ret = last_ptr_list(backup); delete_ptr_list_last(&backup); return ret; } void restore_all_states(void) { goto_stack = pop_backup(); continue_stack = pop_backup(); default_stack = pop_backup(); remaining_cases = pop_backup(); switch_stack = pop_backup(); fake_break_stack = pop_backup(); break_stack = pop_backup(); fake_cur_stree_stack = pop_backup(); cond_false_stack = pop_backup(); cond_true_stack = pop_backup(); pre_cond_stack = pop_backup(); false_stack = pop_backup(); true_stack = pop_backup(); cur_stree = pop_backup(); } void free_goto_stack(void) { struct named_stree *named_stree; FOR_EACH_PTR(goto_stack, named_stree) { free_stree(&named_stree->stree); } END_FOR_EACH_PTR(named_stree); __free_ptr_list((struct ptr_list **)&goto_stack); } void clear_all_states(void) { nullify_path(); check_stree_stack_free(&true_stack); check_stree_stack_free(&false_stack); check_stree_stack_free(&pre_cond_stack); check_stree_stack_free(&cond_true_stack); check_stree_stack_free(&cond_false_stack); check_stree_stack_free(&break_stack); check_stree_stack_free(&fake_break_stack); check_stree_stack_free(&switch_stack); check_stree_stack_free(&continue_stack); check_stree_stack_free(&fake_cur_stree_stack); free_goto_stack(); free_every_single_sm_state(); free_tmp_expressions(); } void __push_cond_stacks(void) { push_stree(&cond_true_stack, NULL); push_stree(&cond_false_stack, NULL); __push_fake_cur_stree(); } void __fold_in_set_states(void) { struct stree *new_states; struct sm_state *sm; new_states = __pop_fake_cur_stree(); FOR_EACH_SM(new_states, sm) { __set_sm(sm); __set_true_false_sm(sm, sm); } END_FOR_EACH_SM(sm); free_stree(&new_states); } void __free_set_states(void) { struct stree *new_states; new_states = __pop_fake_cur_stree(); free_stree(&new_states); } struct stree *__copy_cond_true_states(void) { struct stree *ret; ret = pop_stree(&cond_true_stack); push_stree(&cond_true_stack, clone_stree(ret)); return ret; } struct stree *__copy_cond_false_states(void) { struct stree *ret; ret = pop_stree(&cond_false_stack); push_stree(&cond_false_stack, clone_stree(ret)); return ret; } struct stree *__pop_cond_true_stack(void) { return pop_stree(&cond_true_stack); } struct stree *__pop_cond_false_stack(void) { return pop_stree(&cond_false_stack); } /* * This combines the pre cond states with either the true or false states. * For example: * a = kmalloc() ; if (a !! foo(a) * In the pre state a is possibly null. In the true state it is non null. * In the false state it is null. Combine the pre and the false to get * that when we call 'foo', 'a' is null. */ static void __use_cond_stack(struct stree_stack **stack) { struct stree *stree; free_stree(&cur_stree); cur_stree = pop_stree(&pre_cond_stack); push_stree(&pre_cond_stack, clone_stree(cur_stree)); stree = pop_stree(stack); overwrite_stree(stree, &cur_stree); push_stree(stack, stree); } void __use_pre_cond_states(void) { free_stree(&cur_stree); cur_stree = pop_stree(&pre_cond_stack); } void __use_cond_true_states(void) { __use_cond_stack(&cond_true_stack); } void __use_cond_false_states(void) { __use_cond_stack(&cond_false_stack); } void __negate_cond_stacks(void) { struct stree *old_false, *old_true; old_false = pop_stree(&cond_false_stack); old_true = pop_stree(&cond_true_stack); push_stree(&cond_false_stack, old_true); push_stree(&cond_true_stack, old_false); } void __and_cond_states(void) { and_stree_stack(&cond_true_stack); or_stree_stack(&pre_cond_stack, cur_stree, &cond_false_stack); } void __or_cond_states(void) { or_stree_stack(&pre_cond_stack, cur_stree, &cond_true_stack); and_stree_stack(&cond_false_stack); } void __save_pre_cond_states(void) { push_stree(&pre_cond_stack, clone_stree(cur_stree)); } void __discard_pre_cond_states(void) { struct stree *tmp; tmp = pop_stree(&pre_cond_stack); free_stree(&tmp); } struct stree *__get_true_states(void) { return clone_stree(top_stree(cond_true_stack)); } struct stree *__get_false_states(void) { return clone_stree(top_stree(cond_false_stack)); } void __use_cond_states(void) { struct stree *pre, *pre_clone, *true_states, *false_states; pre = pop_stree(&pre_cond_stack); pre_clone = clone_stree(pre); true_states = pop_stree(&cond_true_stack); overwrite_stree(true_states, &pre); free_stree(&true_states); /* we use the true states right away */ free_stree(&cur_stree); cur_stree = pre; false_states = pop_stree(&cond_false_stack); overwrite_stree(false_states, &pre_clone); free_stree(&false_states); push_stree(&false_stack, pre_clone); } void __push_true_states(void) { push_stree(&true_stack, clone_stree(cur_stree)); } void __use_false_states(void) { free_stree(&cur_stree); cur_stree = pop_stree(&false_stack); } void __discard_false_states(void) { struct stree *stree; stree = pop_stree(&false_stack); free_stree(&stree); } void __merge_false_states(void) { struct stree *stree; stree = pop_stree(&false_stack); merge_stree(&cur_stree, stree); free_stree(&stree); } /* * This function probably seemed common sensical when I wrote it but, oh wow, * does it look subtle in retrospect. Say we set a state on one side of the if * else path but not on the other, then what we should record in the fake stree * is the merged state. * * This function relies on the fact that the we always set the cur_stree as well * and we already have the infrastructure to merge things correctly into the * cur_stree. * * So instead of merging fake strees together which is probably a lot of work, * we just use it as a list of set states and look up the actual current values * in the cur_stree. * */ static void update_stree_with_merged(struct stree **stree) { struct state_list *slist = NULL; struct sm_state *sm, *new; FOR_EACH_SM(*stree, sm) { new = get_sm_state(sm->owner, sm->name, sm->sym); if (!new) /* This can happen if we go out of scope */ continue; add_ptr_list(&slist, new); } END_FOR_EACH_SM(sm); FOR_EACH_PTR(slist, sm) { overwrite_sm_state_stree(stree, sm); } END_FOR_EACH_PTR(sm); free_slist(&slist); } static void update_fake_stree_with_merged(void) { struct stree *stree; if (!fake_cur_stree_stack) return; stree = pop_stree(&fake_cur_stree_stack); update_stree_with_merged(&stree); push_stree(&fake_cur_stree_stack, stree); } void __merge_true_states(void) { struct stree *stree; stree = pop_stree(&true_stack); merge_stree(&cur_stree, stree); update_fake_stree_with_merged(); free_stree(&stree); } void __push_continues(void) { push_stree(&continue_stack, NULL); } void __discard_continues(void) { struct stree *stree; stree = pop_stree(&continue_stack); free_stree(&stree); } void __process_continues(void) { struct stree *stree; stree = pop_stree(&continue_stack); if (!stree) stree = clone_stree(cur_stree); else merge_stree(&stree, cur_stree); push_stree(&continue_stack, stree); } void __merge_continues(void) { struct stree *stree; stree = pop_stree(&continue_stack); merge_stree(&cur_stree, stree); free_stree(&stree); } void __push_breaks(void) { push_stree(&break_stack, NULL); if (fake_cur_stree_stack) push_stree(&fake_break_stack, NULL); } void __process_breaks(void) { struct stree *stree; stree = pop_stree(&break_stack); if (!stree) stree = clone_stree(cur_stree); else merge_stree(&stree, cur_stree); push_stree(&break_stack, stree); if (!fake_cur_stree_stack) return; stree = pop_stree(&fake_break_stack); if (!stree) stree = clone_stree(top_stree(fake_cur_stree_stack)); else merge_stree(&stree, top_stree(fake_cur_stree_stack)); push_stree(&fake_break_stack, stree); } int __has_breaks(void) { struct stree *stree; int ret; stree = pop_stree(&break_stack); ret = !!stree; push_stree(&break_stack, stree); return ret; } void __merge_breaks(void) { struct stree *stree; struct sm_state *sm; stree = pop_stree(&break_stack); merge_stree(&cur_stree, stree); free_stree(&stree); if (!fake_cur_stree_stack) return; stree = pop_stree(&fake_break_stack); update_stree_with_merged(&stree); FOR_EACH_SM(stree, sm) { overwrite_sm_state_stree_stack(&fake_cur_stree_stack, sm); } END_FOR_EACH_SM(sm); free_stree(&stree); } void __use_breaks(void) { struct stree *stree; struct sm_state *sm; free_stree(&cur_stree); cur_stree = pop_stree(&break_stack); if (!fake_cur_stree_stack) return; stree = pop_stree(&fake_break_stack); FOR_EACH_SM(stree, sm) { overwrite_sm_state_stree_stack(&fake_cur_stree_stack, sm); } END_FOR_EACH_SM(sm); free_stree(&stree); } void __save_switch_states(struct expression *switch_expr) { struct range_list *rl; get_absolute_rl(switch_expr, &rl); push_rl(&remaining_cases, rl); push_stree(&switch_stack, clone_stree(cur_stree)); } int have_remaining_cases(void) { return !!top_rl(remaining_cases); } void __merge_switches(struct expression *switch_expr, struct range_list *case_rl) { struct stree *stree; struct stree *implied_stree; stree = pop_stree(&switch_stack); if (!stree) { /* * If the cur_stree was NULL before the start of the switch * statement then we don't want to unnullify it. * */ push_stree(&switch_stack, stree); return; } implied_stree = __implied_case_stree(switch_expr, case_rl, &remaining_cases, &stree); merge_stree(&cur_stree, implied_stree); free_stree(&implied_stree); push_stree(&switch_stack, stree); } void __discard_switches(void) { struct stree *stree; pop_rl(&remaining_cases); stree = pop_stree(&switch_stack); free_stree(&stree); } void __push_default(void) { push_stree(&default_stack, NULL); } void __set_default(void) { set_state_stree_stack(&default_stack, 0, "has_default", NULL, &true_state); } int __pop_default(void) { struct stree *stree; stree = pop_stree(&default_stack); if (stree) { free_stree(&stree); return 1; } return 0; } static struct named_stree *alloc_named_stree(const char *name, struct symbol *sym, struct stree *stree) { struct named_stree *named_stree = __alloc_named_stree(0); named_stree->name = (char *)name; named_stree->stree = stree; named_stree->sym = sym; return named_stree; } void __save_gotos(const char *name, struct symbol *sym) { struct stree **stree; struct stree *clone; stree = get_named_stree(goto_stack, name, sym); if (stree) { merge_stree(stree, cur_stree); return; } else { struct named_stree *named_stree; clone = clone_stree(cur_stree); named_stree = alloc_named_stree(name, sym, clone); add_ptr_list(&goto_stack, named_stree); } } void __merge_gotos(const char *name, struct symbol *sym) { struct stree **stree; stree = get_named_stree(goto_stack, name, sym); if (stree) merge_stree(&cur_stree, *stree); }