#ifndef SCOPE_H #define SCOPE_H /* * Symbol scoping is pretty simple. * * Copyright (C) 2003 Transmeta Corp. * 2003 Linus Torvalds * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ struct symbol; struct position; struct scope { struct token *token; struct symbol_list *symbols; /* List of symbols in this scope */ struct scope *next; }; extern struct scope *block_scope, *function_scope, *file_scope, *global_scope; static inline int toplevel(struct scope *scope) { return scope == file_scope || scope == global_scope; } extern void start_file_scope(void); extern void end_file_scope(void); extern void new_file_scope(void); extern void start_symbol_scope(struct position pos); extern void end_symbol_scope(void); extern void start_function_scope(struct position pos); extern void end_function_scope(void); extern void bind_scope(struct symbol *, struct scope *); extern void rebind_scope(struct symbol *, struct scope *); extern int is_outer_scope(struct scope *); #endif