/* * Copyright (c) 2004 by Internet Systems Consortium, Inc. ("ISC") * Copyright (c) 1995-1999 by Internet Software Consortium * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT * OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* ev_timers.c - implement timers for the eventlib * vix 09sep95 [initial] */ #include "port_before.h" #include "fd_setsize.h" #include #include #include #include "eventlib_p.h" #include "port_after.h" /* Constants. */ #define MILLION 1000000 #define BILLION 1000000000 /* Forward. */ static int due_sooner(void *, void *); static void set_index(void *, int); static void free_timer(void *, void *); static void print_timer(void *, void *); static void idle_timeout(evContext, void *, struct timespec, struct timespec); /* Private type. */ typedef struct { evTimerFunc func; void * uap; struct timespec lastTouched; struct timespec max_idle; evTimer * timer; } idle_timer; /* Public. */ struct timespec evConsTime(time_t sec, long nsec) { struct timespec x; x.tv_sec = sec; x.tv_nsec = nsec; return (x); } struct timespec evAddTime(struct timespec addend1, struct timespec addend2) { struct timespec x; x.tv_sec = addend1.tv_sec + addend2.tv_sec; x.tv_nsec = addend1.tv_nsec + addend2.tv_nsec; if (x.tv_nsec >= BILLION) { x.tv_sec++; x.tv_nsec -= BILLION; } return (x); } struct timespec evSubTime(struct timespec minuend, struct timespec subtrahend) { struct timespec x; x.tv_sec = minuend.tv_sec - subtrahend.tv_sec; if (minuend.tv_nsec >= subtrahend.tv_nsec) x.tv_nsec = minuend.tv_nsec - subtrahend.tv_nsec; else { x.tv_nsec = BILLION - subtrahend.tv_nsec + minuend.tv_nsec; x.tv_sec--; } return (x); } int evCmpTime(struct timespec a, struct timespec b) { long x = a.tv_sec - b.tv_sec; if (x == 0L) x = a.tv_nsec - b.tv_nsec; return (x < 0L ? (-1) : x > 0L ? (1) : (0)); } struct timespec evNowTime() { struct timeval now; #ifdef CLOCK_REALTIME struct timespec tsnow; int m = CLOCK_REALTIME; #ifdef CLOCK_MONOTONIC if (__evOptMonoTime) m = CLOCK_MONOTONIC; #endif if (clock_gettime(m, &tsnow) == 0) return (tsnow); #endif if (gettimeofday(&now, NULL) < 0) return (evConsTime(0, 0)); return (evTimeSpec(now)); } struct timespec evUTCTime() { struct timeval now; #ifdef CLOCK_REALTIME struct timespec tsnow; if (clock_gettime(CLOCK_REALTIME, &tsnow) == 0) return (tsnow); #endif if (gettimeofday(&now, NULL) < 0) return (evConsTime(0, 0)); return (evTimeSpec(now)); } struct timespec evLastEventTime(evContext opaqueCtx) { evContext_p *ctx = opaqueCtx.opaque; return (ctx->lastEventTime); } struct timespec evTimeSpec(struct timeval tv) { struct timespec ts; ts.tv_sec = tv.tv_sec; ts.tv_nsec = tv.tv_usec * 1000; return (ts); } struct timeval evTimeVal(struct timespec ts) { struct timeval tv; tv.tv_sec = ts.tv_sec; tv.tv_usec = ts.tv_nsec / 1000; return (tv); } int evSetTimer(evContext opaqueCtx, evTimerFunc func, void *uap, struct timespec due, struct timespec inter, evTimerID *opaqueID ) { evContext_p *ctx = opaqueCtx.opaque; evTimer *id; evPrintf(ctx, 1, "evSetTimer(ctx %p, func %p, uap %p, due %ld.%09ld, inter %ld.%09ld)\n", ctx, func, uap, (long)due.tv_sec, due.tv_nsec, (long)inter.tv_sec, inter.tv_nsec); #ifdef __hpux /* * tv_sec and tv_nsec are unsigned. */ if (due.tv_nsec >= BILLION) EV_ERR(EINVAL); if (inter.tv_nsec >= BILLION) EV_ERR(EINVAL); #else if (due.tv_sec < 0 || due.tv_nsec < 0 || due.tv_nsec >= BILLION) EV_ERR(EINVAL); if (inter.tv_sec < 0 || inter.tv_nsec < 0 || inter.tv_nsec >= BILLION) EV_ERR(EINVAL); #endif /* due={0,0} is a magic cookie meaning "now." */ if (due.tv_sec == (time_t)0 && due.tv_nsec == 0L) due = evNowTime(); /* Allocate and fill. */ OKNEW(id); id->func = func; id->uap = uap; id->due = due; id->inter = inter; if (heap_insert(ctx->timers, id) < 0) return (-1); /* Remember the ID if the caller provided us a place for it. */ if (opaqueID) opaqueID->opaque = id; if (ctx->debug > 7) { evPrintf(ctx, 7, "timers after evSetTimer:\n"); (void) heap_for_each(ctx->timers, print_timer, (void *)ctx); } return (0); } int evClearTimer(evContext opaqueCtx, evTimerID id) { evContext_p *ctx = opaqueCtx.opaque; evTimer *del = id.opaque; if (ctx->cur != NULL && ctx->cur->type == Timer && ctx->cur->u.timer.this == del) { evPrintf(ctx, 8, "deferring delete of timer (executing)\n"); /* * Setting the interval to zero ensures that evDrop() will * clean up the timer. */ del->inter = evConsTime(0, 0); return (0); } if (heap_element(ctx->timers, del->index) != del) EV_ERR(ENOENT); if (heap_delete(ctx->timers, del->index) < 0) return (-1); FREE(del); if (ctx->debug > 7) { evPrintf(ctx, 7, "timers after evClearTimer:\n"); (void) heap_for_each(ctx->timers, print_timer, (void *)ctx); } return (0); } int evConfigTimer(evContext opaqueCtx, evTimerID id, const char *param, int value ) { evContext_p *ctx = opaqueCtx.opaque; evTimer *timer = id.opaque; int result=0; UNUSED(value); if (heap_element(ctx->timers, timer->index) != timer) EV_ERR(ENOENT); if (strcmp(param, "rate") == 0) timer->mode |= EV_TMR_RATE; else if (strcmp(param, "interval") == 0) timer->mode &= ~EV_TMR_RATE; else EV_ERR(EINVAL); return (result); } int evResetTimer(evContext opaqueCtx, evTimerID id, evTimerFunc func, void *uap, struct timespec due, struct timespec inter ) { evContext_p *ctx = opaqueCtx.opaque; evTimer *timer = id.opaque; struct timespec old_due; int result=0; if (heap_element(ctx->timers, timer->index) != timer) EV_ERR(ENOENT); #ifdef __hpux /* * tv_sec and tv_nsec are unsigned. */ if (due.tv_nsec >= BILLION) EV_ERR(EINVAL); if (inter.tv_nsec >= BILLION) EV_ERR(EINVAL); #else if (due.tv_sec < 0 || due.tv_nsec < 0 || due.tv_nsec >= BILLION) EV_ERR(EINVAL); if (inter.tv_sec < 0 || inter.tv_nsec < 0 || inter.tv_nsec >= BILLION) EV_ERR(EINVAL); #endif old_due = timer->due; timer->func = func; timer->uap = uap; timer->due = due; timer->inter = inter; switch (evCmpTime(due, old_due)) { case -1: result = heap_increased(ctx->timers, timer->index); break; case 0: result = 0; break; case 1: result = heap_decreased(ctx->timers, timer->index); break; } if (ctx->debug > 7) { evPrintf(ctx, 7, "timers after evResetTimer:\n"); (void) heap_for_each(ctx->timers, print_timer, (void *)ctx); } return (result); } int evSetIdleTimer(evContext opaqueCtx, evTimerFunc func, void *uap, struct timespec max_idle, evTimerID *opaqueID ) { evContext_p *ctx = opaqueCtx.opaque; idle_timer *tt; /* Allocate and fill. */ OKNEW(tt); tt->func = func; tt->uap = uap; tt->lastTouched = ctx->lastEventTime; tt->max_idle = max_idle; if (evSetTimer(opaqueCtx, idle_timeout, tt, evAddTime(ctx->lastEventTime, max_idle), max_idle, opaqueID) < 0) { FREE(tt); return (-1); } tt->timer = opaqueID->opaque; return (0); } int evClearIdleTimer(evContext opaqueCtx, evTimerID id) { evTimer *del = id.opaque; idle_timer *tt = del->uap; FREE(tt); return (evClearTimer(opaqueCtx, id)); } int evResetIdleTimer(evContext opaqueCtx, evTimerID opaqueID, evTimerFunc func, void *uap, struct timespec max_idle ) { evContext_p *ctx = opaqueCtx.opaque; evTimer *timer = opaqueID.opaque; idle_timer *tt = timer->uap; tt->func = func; tt->uap = uap; tt->lastTouched = ctx->lastEventTime; tt->max_idle = max_idle; return (evResetTimer(opaqueCtx, opaqueID, idle_timeout, tt, evAddTime(ctx->lastEventTime, max_idle), max_idle)); } int evTouchIdleTimer(evContext opaqueCtx, evTimerID id) { evContext_p *ctx = opaqueCtx.opaque; evTimer *t = id.opaque; idle_timer *tt = t->uap; tt->lastTouched = ctx->lastEventTime; return (0); } /* Public to the rest of eventlib. */ heap_context evCreateTimers(const evContext_p *ctx) { UNUSED(ctx); return (heap_new(due_sooner, set_index, 2048)); } void evDestroyTimers(const evContext_p *ctx) { (void) heap_for_each(ctx->timers, free_timer, NULL); (void) heap_free(ctx->timers); } /* Private. */ static int due_sooner(void *a, void *b) { evTimer *a_timer, *b_timer; a_timer = a; b_timer = b; return (evCmpTime(a_timer->due, b_timer->due) < 0); } static void set_index(void *what, int index) { evTimer *timer; timer = what; timer->index = index; } static void free_timer(void *what, void *uap) { evTimer *t = what; UNUSED(uap); FREE(t); } static void print_timer(void *what, void *uap) { evTimer *cur = what; evContext_p *ctx = uap; cur = what; evPrintf(ctx, 7, " func %p, uap %p, due %ld.%09ld, inter %ld.%09ld\n", cur->func, cur->uap, (long)cur->due.tv_sec, cur->due.tv_nsec, (long)cur->inter.tv_sec, cur->inter.tv_nsec); } static void idle_timeout(evContext opaqueCtx, void *uap, struct timespec due, struct timespec inter ) { evContext_p *ctx = opaqueCtx.opaque; idle_timer *this = uap; struct timespec idle; UNUSED(due); UNUSED(inter); idle = evSubTime(ctx->lastEventTime, this->lastTouched); if (evCmpTime(idle, this->max_idle) >= 0) { (this->func)(opaqueCtx, this->uap, this->timer->due, this->max_idle); /* * Setting the interval to zero will cause the timer to * be cleaned up in evDrop(). */ this->timer->inter = evConsTime(0, 0); FREE(this); } else { /* evDrop() will reschedule the timer. */ this->timer->inter = evSubTime(this->max_idle, idle); } } /*! \file */