/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2011 Nexenta Systems, Inc. All rights reserved. */ /* * Copyright 2005 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ /* * __vsincosf: single precision vector sincos * * Algorithm: * * For |x| < pi/4, approximate sin(x) by a polynomial x+x*z*(S0+ * z*(S1+z*S2)) and cos(x) by a polynomial 1+z*(-1/2+z*(C0+z*(C1+ * z*C2))), where z = x*x, all evaluated in double precision. * * Accuracy: * * The largest error is less than 0.6 ulps. */ #include #ifdef _LITTLE_ENDIAN #define HI(x) *(1+(int *)&x) #define LO(x) *(unsigned *)&x #else #define HI(x) *(int *)&x #define LO(x) *(1+(unsigned *)&x) #endif #ifdef __RESTRICT #define restrict _Restrict #else #define restrict #endif extern int __vlibm_rem_pio2m(double *, double *, int, int, int); static const double C[] = { -1.66666552424430847168e-01, /* 2^ -3 * -1.5555460000000 */ 8.33219196647405624390e-03, /* 2^ -7 * 1.11077E0000000 */ -1.95187909412197768688e-04, /* 2^-13 * -1.9956B60000000 */ 1.0, -0.5, 4.16666455566883087158e-02, /* 2^ -5 * 1.55554A0000000 */ -1.38873036485165357590e-03, /* 2^-10 * -1.6C0C1E0000000 */ 2.44309903791872784495e-05, /* 2^-16 * 1.99E24E0000000 */ 0.636619772367581343075535, /* 2^ -1 * 1.45F306DC9C883 */ 6755399441055744.0, /* 2^ 52 * 1.8000000000000 */ 1.570796326734125614166, /* 2^ 0 * 1.921FB54400000 */ 6.077100506506192601475e-11, /* 2^-34 * 1.0B4611A626331 */ }; #define S0 C[0] #define S1 C[1] #define S2 C[2] #define one C[3] #define mhalf C[4] #define C0 C[5] #define C1 C[6] #define C2 C[7] #define invpio2 C[8] #define c3two51 C[9] #define pio2_1 C[10] #define pio2_t C[11] #define PREPROCESS(N, sindex, cindex, label) \ hx = *(int *)x; \ ix = hx & 0x7fffffff; \ t = *x; \ x += stridex; \ if (ix <= 0x3f490fdb) { /* |x| < pi/4 */ \ if (ix == 0) { \ s[sindex] = t; \ c[cindex] = one; \ goto label; \ } \ y##N = (double)t; \ n##N = 0; \ } else if (ix <= 0x49c90fdb) { /* |x| < 2^19*pi */ \ y##N = (double)t; \ medium = 1; \ } else { \ if (ix >= 0x7f800000) { /* inf or nan */ \ s[sindex] = c[cindex] = t / t; \ goto label; \ } \ z##N = y##N = (double)t; \ hx = HI(y##N); \ n##N = ((hx >> 20) & 0x7ff) - 1046; \ HI(z##N) = (hx & 0xfffff) | 0x41600000; \ n##N = __vlibm_rem_pio2m(&z##N, &y##N, n##N, 1, 0); \ if (hx < 0) { \ y##N = -y##N; \ n##N = -n##N; \ } \ z##N = y##N * y##N; \ f##N = (float)(y##N + y##N * z##N * (S0 + z##N * \ (S1 + z##N * S2))); \ g##N = (float)(one + z##N * (mhalf + z##N * (C0 + \ z##N * (C1 + z##N * C2)))); \ if (n##N & 2) { \ f##N = -f##N; \ g##N = -g##N; \ } \ if (n##N & 1) { \ s[sindex] = g##N; \ c[cindex] = -f##N; \ } else { \ s[sindex] = f##N; \ c[cindex] = g##N; \ } \ goto label; \ } #define PROCESS(N) \ if (medium) { \ z##N = y##N * invpio2 + c3two51; \ n##N = LO(z##N); \ z##N -= c3two51; \ y##N = (y##N - z##N * pio2_1) - z##N * pio2_t; \ } \ z##N = y##N * y##N; \ f##N = (float)(y##N + y##N * z##N * (S0 + z##N * (S1 + z##N * S2)));\ g##N = (float)(one + z##N * (mhalf + z##N * (C0 + z##N * \ (C1 + z##N * C2)))); \ if (n##N & 2) { \ f##N = -f##N; \ g##N = -g##N; \ } \ if (n##N & 1) { \ *s = g##N; \ *c = -f##N; \ } else { \ *s = f##N; \ *c = g##N; \ } \ s += strides; \ c += stridec void __vsincosf(int n, float *restrict x, int stridex, float *restrict s, int strides, float *restrict c, int stridec) { double y0, y1, y2, y3; double z0, z1, z2, z3; float f0, f1, f2, f3, t; float g0, g1, g2, g3; int n0 = 0, n1 = 0, n2 = 0, n3, hx, ix, medium; s -= strides; c -= stridec; for (;;) { begin: s += strides; c += stridec; if (--n < 0) break; medium = 0; PREPROCESS(0, 0, 0, begin); if (--n < 0) goto process1; PREPROCESS(1, strides, stridec, process1); if (--n < 0) goto process2; PREPROCESS(2, (strides << 1), (stridec << 1), process2); if (--n < 0) goto process3; PREPROCESS(3, (strides << 1) + strides, (stridec << 1) + stridec, process3); if (medium) { z0 = y0 * invpio2 + c3two51; z1 = y1 * invpio2 + c3two51; z2 = y2 * invpio2 + c3two51; z3 = y3 * invpio2 + c3two51; n0 = LO(z0); n1 = LO(z1); n2 = LO(z2); n3 = LO(z3); z0 -= c3two51; z1 -= c3two51; z2 -= c3two51; z3 -= c3two51; y0 = (y0 - z0 * pio2_1) - z0 * pio2_t; y1 = (y1 - z1 * pio2_1) - z1 * pio2_t; y2 = (y2 - z2 * pio2_1) - z2 * pio2_t; y3 = (y3 - z3 * pio2_1) - z3 * pio2_t; } z0 = y0 * y0; z1 = y1 * y1; z2 = y2 * y2; z3 = y3 * y3; f0 = (float)(y0 + y0 * z0 * (S0 + z0 * (S1 + z0 * S2))); f1 = (float)(y1 + y1 * z1 * (S0 + z1 * (S1 + z1 * S2))); f2 = (float)(y2 + y2 * z2 * (S0 + z2 * (S1 + z2 * S2))); f3 = (float)(y3 + y3 * z3 * (S0 + z3 * (S1 + z3 * S2))); g0 = (float)(one + z0 * (mhalf + z0 * (C0 + z0 * (C1 + z0 * C2)))); g1 = (float)(one + z1 * (mhalf + z1 * (C0 + z1 * (C1 + z1 * C2)))); g2 = (float)(one + z2 * (mhalf + z2 * (C0 + z2 * (C1 + z2 * C2)))); g3 = (float)(one + z3 * (mhalf + z3 * (C0 + z3 * (C1 + z3 * C2)))); if (n0 & 2) { f0 = -f0; g0 = -g0; } if (n1 & 2) { f1 = -f1; g1 = -g1; } if (n2 & 2) { f2 = -f2; g2 = -g2; } if (n3 & 2) { f3 = -f3; g3 = -g3; } if (n0 & 1) { *s = g0; *c = -f0; } else { *s = f0; *c = g0; } s += strides; c += stridec; if (n1 & 1) { *s = g1; *c = -f1; } else { *s = f1; *c = g1; } s += strides; c += stridec; if (n2 & 1) { *s = g2; *c = -f2; } else { *s = f2; *c = g2; } s += strides; c += stridec; if (n3 & 1) { *s = g3; *c = -f3; } else { *s = f3; *c = g3; } continue; process1: PROCESS(0); continue; process2: PROCESS(0); PROCESS(1); continue; process3: PROCESS(0); PROCESS(1); PROCESS(2); } }