Lines Matching refs:y

144 	inline Double& operator += (double y)
145 { val += y; return (*this); }
146 inline Double& operator -= (double y)
147 { val -= y; return (*this); }
154 inline double min(const Double& x, const Double& y) { in min() argument
155 return (((double)x < (double)y) ? (double)x : (double)y); in min()
158 inline double min(const Double& x, double y) { in min() argument
159 return (((double)x < (double)y) ? (double)x : (double)y); in min()
161 inline double min(double x, const Double& y) { in min() argument
162 return (((double)x < (double)y) ? (double)x : (double)y); in min()
165 inline double max(const Double& x, const Double& y) { in max() argument
166 return (((double)x > (double)y) ? (double)x : (double)y); in max()
168 inline double max(const Double& x, double y) { in max() argument
169 return (((double)x > (double)y) ? (double)x : (double)y); in max()
171 inline double max(double x, const Double& y) { in max() argument
172 return (((double)x > (double)y) ? (double)x : (double)y); in max()
175 inline int operator == (const Double &x, const Double &y) {
176 return (fabs((double)x - (double)y) <= AUDIO_MINFLOAT);
178 inline int operator == (const Double &x, double y) {
179 return (fabs((double)x - (double)y) <= AUDIO_MINFLOAT);
181 inline int operator == (double x, const Double &y) {
182 return (fabs((double)x - (double)y) <= AUDIO_MINFLOAT);
185 inline int operator != (const Double &x, const Double &y) {
186 return (!(x == y));
188 inline int operator != (const Double &x, double y) {
189 return (!(x == y));
191 inline int operator != (double x, const Double &y) {
192 return (!(x == y));
195 inline int operator <= (const Double &x, const Double &y) {
196 return (((double)x < (double)y) || (x == y));
198 inline int operator <= (const Double &x, double y) {
199 return (((double)x < (double)y) || (x == y));
201 inline int operator <= (double x, const Double &y)
202 { return (((double)x < (double)y) || (x == y)); }
204 inline int operator >= (const Double &x, const Double &y)
205 { return (((double)x > (double)y) || (x == y)); }
206 inline int operator >= (const Double &x, double y) {
207 return (((double)x > (double)y) || (x == y));
209 inline int operator >= (double x, const Double &y) {
210 return (((double)x > (double)y) || (x == y));
213 inline int operator < (const Double &x, const Double &y) {
214 return (!(x >= y));
216 inline int operator < (const Double &x, double y) {
217 return (!(x >= y));
219 inline int operator < (double x, const Double &y) {
220 return (!(x >= y));
223 inline int operator > (const Double &x, const Double &y) {
224 return (!(x <= y));
226 inline int operator > (const Double &x, double y) {
227 return (!(x <= y));
229 inline int operator > (double x, const Double &y) {
230 return (!(x <= y));
233 inline Double& operator += (Double &x, const Double &y) {
234 return (x += (double)y);
236 inline double operator += (double &x, const Double &y) {
237 return (x += (double)y);
239 inline Double& operator -= (Double &x, const Double &y) {
240 return (x -= (double)y);
242 inline double operator -= (double &x, const Double &y) {
243 return (x -= (double)y);