1// list of macros used as shifters. 2// generated by `gen_bit_shifters.sh` 3BANDID_FORMATBAR 3 4BANDID_RULER 0 5BANDID_STATUSBAR 1 6BANDID_TOOLBAR 2 7BWRITERVS_SWIZZLE_SHIFT 16 8CANCEL_MSG_LINE 2 9CERT_ALT_NAME_ENTRY_ERR_INDEX_SHIFT 16 10CPU_ARM64 4 11CPU_x86_64 1 12D3DFVF_TEXCOUNT_SHIFT 8 13D3DSI_INSTLENGTH_SHIFT 24 14D3DSP_DCL_USAGEINDEX_SHIFT 16 15D3DSP_DCL_USAGE_SHIFT 0 16D3DSP_DSTSHIFT_SHIFT 24 17D3DSP_REGTYPE_SHIFT 28 18D3DSP_REGTYPE_SHIFT2 8 19DIGIT_BIT 28 20HASHTABLE_FLAG_BITS 6 21INSTALLSTATE_LOCAL 3 22JSSTR_LENGTH_SHIFT 4 23MAX_TEXTURES 8 24NET_WM_STATE_ABOVE 1 25NET_WM_STATE_FULLSCREEN 0 26NET_WM_STATE_MAXIMIZED 2 27NET_WM_STATE_SKIP_PAGER 3 28NET_WM_STATE_SKIP_TASKBAR 4 29RESERVED_SHIFT 26 30WINED3D_FFP_ATTRIBS_COUNT 15 31WINED3D_FFP_BLENDINDICES 2 32WINED3D_FFP_BLENDWEIGHT 1 33WINED3D_FFP_DIFFUSE 5 34WINED3D_FFP_NORMAL 3 35WINED3D_FFP_POSITION 0 36WINED3D_FFP_PSIZE 4 37WINED3D_FFP_SPECULAR 6 38WINED3D_SHADER_TYPE_COMPUTE 5 39WINED3D_SHADER_TYPE_DOMAIN 4 40WINED3D_SHADER_TYPE_GEOMETRY 2 41WINED3D_SHADER_TYPE_HULL 3 42WINED3D_SHADER_TYPE_PIXEL 0 43WINED3D_SHADER_TYPE_VERTEX 1 44WINED3D_SM1_REGISTER_TYPE_SHIFT 28 45WINED3D_SM1_REGISTER_TYPE_SHIFT2 8 46WINED3D_SM1_SWIZZLE_SHIFT 16 47__WINE_DBCL_ERR 1 48__WINE_DBCL_FIXME 0 49__WINE_DBCL_INIT 7 50__WINE_DBCL_TRACE 3 51__WINE_DBCL_WARN 2 52