1// list of macros used as shifters.
2// generated by `gen_bit_shifters.sh`
3BANDID_FORMATBAR 3
4BANDID_RULER 0
5BANDID_STATUSBAR 1
6BANDID_TOOLBAR 2
7BWRITERVS_SWIZZLE_SHIFT 16
8CANCEL_MSG_LINE 2
9CERT_ALT_NAME_ENTRY_ERR_INDEX_SHIFT 16
10CPU_ARM64 4
11CPU_x86_64 1
12D3DFVF_TEXCOUNT_SHIFT 8
13D3DSI_INSTLENGTH_SHIFT 24
14D3DSP_DCL_USAGEINDEX_SHIFT 16
15D3DSP_DCL_USAGE_SHIFT 0
16D3DSP_DSTSHIFT_SHIFT 24
17D3DSP_REGTYPE_SHIFT 28
18D3DSP_REGTYPE_SHIFT2 8
19DIGIT_BIT 28
20HASHTABLE_FLAG_BITS 6
21INSTALLSTATE_LOCAL 3
22JSSTR_LENGTH_SHIFT 4
23MAX_TEXTURES 8
24NET_WM_STATE_ABOVE 1
25NET_WM_STATE_FULLSCREEN 0
26NET_WM_STATE_MAXIMIZED 2
27NET_WM_STATE_SKIP_PAGER 3
28NET_WM_STATE_SKIP_TASKBAR 4
29RESERVED_SHIFT 26
30WINED3D_FFP_ATTRIBS_COUNT 15
31WINED3D_FFP_BLENDINDICES 2
32WINED3D_FFP_BLENDWEIGHT 1
33WINED3D_FFP_DIFFUSE 5
34WINED3D_FFP_NORMAL 3
35WINED3D_FFP_POSITION 0
36WINED3D_FFP_PSIZE 4
37WINED3D_FFP_SPECULAR 6
38WINED3D_SHADER_TYPE_COMPUTE 5
39WINED3D_SHADER_TYPE_DOMAIN 4
40WINED3D_SHADER_TYPE_GEOMETRY 2
41WINED3D_SHADER_TYPE_HULL 3
42WINED3D_SHADER_TYPE_PIXEL 0
43WINED3D_SHADER_TYPE_VERTEX 1
44WINED3D_SM1_REGISTER_TYPE_SHIFT 28
45WINED3D_SM1_REGISTER_TYPE_SHIFT2 8
46WINED3D_SM1_SWIZZLE_SHIFT 16
47__WINE_DBCL_ERR 1
48__WINE_DBCL_FIXME 0
49__WINE_DBCL_INIT 7
50__WINE_DBCL_TRACE 3
51__WINE_DBCL_WARN 2
52