Searched refs:VGA_TEXT_COLS (Results 1 – 5 of 5) sorted by relevance
97 fb_info.terminal.x = VGA_TEXT_COLS; in boot_vga_init()191 buf = VGA_SCREEN + x + y * VGA_TEXT_COLS; in vga_eraseline_impl()193 for (i = x; i < VGA_TEXT_COLS; i++) in vga_eraseline_impl()215 len = VGA_TEXT_COLS - x - chars; in vga_shiftline()219 src = VGA_SCREEN + x + y * VGA_TEXT_COLS; in vga_shiftline()265 if (col < VGA_TEXT_COLS - 1) in vga_drawc()280 for (i = 0; i < (VGA_TEXT_ROWS - 1) * VGA_TEXT_COLS; i++) { in vga_scroll()281 VGA_SCREEN[i] = VGA_SCREEN[i + VGA_TEXT_COLS]; in vga_scroll()300 off = row * VGA_TEXT_COLS + col; in vga_setpos()314 *row = off / VGA_TEXT_COLS; in vga_getpos()[all …]
586 fb_info.terminal.x = VGA_TEXT_COLS; in boot_fb()
479 data->width = VGA_TEXT_COLS; in vgatext_devinit()481 data->linebytes = VGA_TEXT_COLS; in vgatext_devinit()610 da->col + da->width > VGA_TEXT_COLS) in vgatext_cons_display()689 to_row_start += VGA_TEXT_COLS; in vgatext_cons_copy()690 from_row_start += VGA_TEXT_COLS; in vgatext_cons_copy()703 to_row_start -= VGA_TEXT_COLS; in vgatext_cons_copy()704 from_row_start -= VGA_TEXT_COLS; in vgatext_cons_copy()821 addr = row * VGA_TEXT_COLS + col; in vgatext_set_cursor()841 *row = addr / VGA_TEXT_COLS; in vgatext_get_cursor()842 *col = addr % VGA_TEXT_COLS; in vgatext_get_cursor()[all …]
65 char shadow[VGA_TEXT_ROWS * VGA_TEXT_COLS * 2];
40 #define VGA_TEXT_COLS 80 macro