Searched refs:SPLAY_ASSEMBLE (Results 1 – 1 of 1) sorted by relevance
/illumos-gate/usr/src/contrib/bhyve/sys/ |
H A D | tree.h | 110 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ macro 239 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ 275 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
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