/* * This file and its contents are supplied under the terms of the * Common Development and Distribution License ("CDDL"), version 1.0. * You may only use this file in accordance with the terms of version * 1.0 of the CDDL. * * A full copy of the text of the CDDL should have accompanied this * source. A copy of the CDDL is also available via the Internet at * http://www.illumos.org/license/CDDL. */ /*- * Copyright (c) 2019 Chelsio Communications, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include #include #ifdef _KERNEL #include "common/common.h" #else #include #include #endif #include "cudbg.h" #include "cudbg_lib_common.h" int get_scratch_buff(struct cudbg_buffer *pdbg_buff, u32 size, struct cudbg_buffer *pscratch_buff) { u32 scratch_offset; int rc = 0; scratch_offset = pdbg_buff->size - size; if (pdbg_buff->offset > (int)scratch_offset || pdbg_buff->size < size) { rc = CUDBG_STATUS_NO_SCRATCH_MEM; goto err; } else { pscratch_buff->data = (char *)pdbg_buff->data + scratch_offset; pscratch_buff->offset = 0; pscratch_buff->size = size; pdbg_buff->size -= size; } err: return rc; } void release_scratch_buff(struct cudbg_buffer *pscratch_buff, struct cudbg_buffer *pdbg_buff) { pdbg_buff->size += pscratch_buff->size; /* Reset the used buffer to zero. * If we dont do this, then it will effect the ext entity logic. */ memset(pscratch_buff->data, 0, pscratch_buff->size); pscratch_buff->data = NULL; pscratch_buff->offset = 0; pscratch_buff->size = 0; }