/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright (C) 4Front Technologies 1996-2008. * * Copyright (c) 2009, 2010, Oracle and/or its affiliates. All rights reserved. */ #include #include #include #include #include #include #include #include #include #include #include "audio_impl.h" /* * Audio Client implementation. */ /* * Attenuation table for dB->linear conversion. Indexed in steps of * 0.5 dB. Table size is 25 dB (first entry is handled as mute). * * Notably, the last item in table is taken as 0 dB (i.e. maximum volume). * * Table contents can be calculated as follows (requires sunmath library): * * scale = AUDIO_VOL_SCALE; * for (i = -50; i <= 0; i++) { * x = exp10(0.05 * i); * printf("%d: %f %.0f\n", i, x, trunc(x * scale)); * } * */ static const uint16_t auimpl_db_table[AUDIO_DB_SIZE + 1] = { 0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 4, 4, 5, 5, 6, 7, 8, 9, 10, 11, 12, 14, 16, 18, 20, 22, 25, 28, 32, 36, 40, 45, 51, 57, 64, 72, 80, 90, 101, 114, 128, 143, 161, 181, 203, 228, 256 }; static list_t auimpl_clients; static krwlock_t auimpl_client_lock; static audio_client_ops_t *audio_client_ops[AUDIO_MN_TYPE_MASK + 1]; void * auclnt_get_private(audio_client_t *c) { return (c->c_private); } void auclnt_set_private(audio_client_t *c, void *private) { c->c_private = private; } int auclnt_set_rate(audio_stream_t *sp, int rate) { audio_parms_t parms; int rv = 0; /* basic sanity checks! */ if ((rate < 5000) || (rate > 192000)) { return (EINVAL); } if (rate != sp->s_user_parms->p_rate) { parms.p_rate = rate; rv = auimpl_engine_setup(sp, 0, &parms, FORMAT_MSK_RATE); } return (rv); } int auclnt_get_rate(audio_stream_t *sp) { return (sp->s_user_parms->p_rate); } uint_t auclnt_get_fragsz(audio_stream_t *sp) { return (sp->s_fragbytes); } uint_t auclnt_get_framesz(audio_stream_t *sp) { return (sp->s_framesz); } uint_t auclnt_get_nfrags(audio_stream_t *sp) { return (sp->s_nfrags); } uint_t auclnt_get_nframes(audio_stream_t *sp) { return (sp->s_nframes); } void auclnt_set_latency(audio_stream_t *sp, uint_t frags, uint_t bytes) { mutex_enter(&sp->s_lock); sp->s_hintfrags = (uint16_t)frags; sp->s_hintsz = bytes; mutex_exit(&sp->s_lock); } uint64_t auclnt_get_head(audio_stream_t *sp) { return (sp->s_head); } uint64_t auclnt_get_tail(audio_stream_t *sp) { return (sp->s_tail); } uint_t auclnt_get_hidx(audio_stream_t *sp) { return (sp->s_hidx); } uint_t auclnt_get_tidx(audio_stream_t *sp) { return (sp->s_tidx); } audio_stream_t * auclnt_input_stream(audio_client_t *c) { return (&c->c_istream); } audio_stream_t * auclnt_output_stream(audio_client_t *c) { return (&c->c_ostream); } uint_t auclnt_get_count(audio_stream_t *sp) { uint_t count; mutex_enter(&sp->s_lock); ASSERT((sp->s_head - sp->s_tail) <= sp->s_nframes); count = (uint_t)(sp->s_head - sp->s_tail); mutex_exit(&sp->s_lock); return (count); } uint_t auclnt_consume(audio_stream_t *sp, uint_t n) { mutex_enter(&sp->s_lock); ASSERT(sp == &sp->s_client->c_istream); n = max(n, sp->s_head - sp->s_tail); sp->s_tail += n; sp->s_tidx += n; if (sp->s_tidx >= sp->s_nframes) { sp->s_tidx -= sp->s_nframes; } ASSERT(sp->s_tail <= sp->s_head); ASSERT(sp->s_hidx < sp->s_nframes); mutex_exit(&sp->s_lock); return (n); } uint_t auclnt_consume_data(audio_stream_t *sp, caddr_t dst, uint_t n) { uint_t nframes; uint_t framesz; uint_t cnt; caddr_t data; mutex_enter(&sp->s_lock); nframes = sp->s_nframes; framesz = sp->s_framesz; ASSERT(sp == &sp->s_client->c_istream); ASSERT(sp->s_head >= sp->s_tail); ASSERT(sp->s_tidx < nframes); ASSERT(sp->s_hidx < nframes); cnt = n = min(n, sp->s_head - sp->s_tail); data = sp->s_data + (sp->s_tidx * framesz); do { uint_t nf, nb; nf = min(nframes - sp->s_tidx, n); nb = nf * framesz; bcopy(data, dst, nb); dst += nb; data += nb; n -= nf; sp->s_tail += nf; sp->s_tidx += nf; if (sp->s_tidx == nframes) { sp->s_tidx = 0; data = sp->s_data; } } while (n); ASSERT(sp->s_tail <= sp->s_head); ASSERT(sp->s_tidx < nframes); mutex_exit(&sp->s_lock); return (cnt); } uint_t auclnt_produce(audio_stream_t *sp, uint_t n) { mutex_enter(&sp->s_lock); ASSERT(sp == &sp->s_client->c_ostream); n = max(n, sp->s_nframes - (sp->s_head - sp->s_tail)); sp->s_head += n; sp->s_hidx += n; if (sp->s_hidx >= sp->s_nframes) { sp->s_hidx -= sp->s_nframes; } ASSERT(sp->s_tail <= sp->s_head); ASSERT(sp->s_hidx < sp->s_nframes); mutex_exit(&sp->s_lock); return (n); } uint_t auclnt_produce_data(audio_stream_t *sp, caddr_t src, uint_t n) { uint_t nframes; uint_t framesz; uint_t cnt; caddr_t data; mutex_enter(&sp->s_lock); nframes = sp->s_nframes; framesz = sp->s_framesz; ASSERT(sp == &sp->s_client->c_ostream); ASSERT(sp->s_head >= sp->s_tail); ASSERT(sp->s_tidx < nframes); ASSERT(sp->s_hidx < nframes); cnt = n = min(n, nframes - (sp->s_head - sp->s_tail)); data = sp->s_data + (sp->s_hidx * framesz); do { uint_t nf, nb; nf = min(nframes - sp->s_hidx, n); nb = nf * framesz; bcopy(src, data, nb); src += nb; data += nb; n -= nf; sp->s_head += nf; sp->s_hidx += nf; if (sp->s_hidx == nframes) { sp->s_hidx = 0; data = sp->s_data; } } while (n); ASSERT(sp->s_tail <= sp->s_head); ASSERT(sp->s_hidx < nframes); mutex_exit(&sp->s_lock); return (cnt); } int auclnt_read(audio_client_t *c, struct uio *uio) { audio_stream_t *sp = &c->c_istream; uint_t cnt; int rv = 0; offset_t loff; int eagain; uint_t tidx; uint_t framesz; loff = uio->uio_loffset; eagain = EAGAIN; mutex_enter(&sp->s_lock); if ((!sp->s_paused) && (!sp->s_running)) { mutex_exit(&sp->s_lock); auclnt_start(sp); mutex_enter(&sp->s_lock); } framesz = sp->s_framesz; ASSERT(sp->s_head >= sp->s_tail); ASSERT(sp->s_tidx < sp->s_nframes); while (uio->uio_resid >= framesz) { while ((cnt = (sp->s_head - sp->s_tail)) == 0) { if (uio->uio_fmode & (FNONBLOCK|FNDELAY)) { mutex_exit(&sp->s_lock); return (eagain); } if (cv_wait_sig(&sp->s_cv, &sp->s_lock) == 0) { mutex_exit(&sp->s_lock); return (EINTR); } } tidx = sp->s_tidx; cnt = min(cnt, sp->s_nframes - tidx); cnt = min(cnt, (uio->uio_resid / framesz)); mutex_exit(&sp->s_lock); rv = uiomove(sp->s_data + (tidx * framesz), cnt * framesz, UIO_READ, uio); uio->uio_loffset = loff; eagain = 0; if (rv != 0) { return (rv); } mutex_enter(&sp->s_lock); sp->s_tail += cnt; sp->s_tidx += cnt; if (sp->s_tidx == sp->s_nframes) { sp->s_tidx = 0; } } ASSERT(sp->s_tail <= sp->s_head); ASSERT(sp->s_tidx < sp->s_nframes); /* round off any remaining partial bits */ uio->uio_resid = 0; mutex_exit(&sp->s_lock); return (rv); } int auclnt_write(audio_client_t *c, struct uio *uio) { audio_stream_t *sp = &c->c_ostream; uint_t cnt; int rv = 0; offset_t loff; int eagain; uint_t framesz; uint_t hidx; loff = uio->uio_loffset; eagain = EAGAIN; mutex_enter(&sp->s_lock); framesz = sp->s_framesz; ASSERT(sp->s_head >= sp->s_tail); ASSERT(sp->s_hidx < sp->s_nframes); while (uio->uio_resid >= framesz) { while ((cnt = sp->s_nframes - (sp->s_head - sp->s_tail)) == 0) { if (uio->uio_fmode & (FNONBLOCK|FNDELAY)) { mutex_exit(&sp->s_lock); return (eagain); } if (cv_wait_sig(&sp->s_cv, &sp->s_lock) == 0) { mutex_exit(&sp->s_lock); return (EINTR); } } hidx = sp->s_hidx; cnt = min(cnt, sp->s_nframes - hidx); cnt = min(cnt, (uio->uio_resid / framesz)); /* * We have to drop the stream lock, because the * uiomove might require doing a page in, which could * get blocked behind the PIL of the audio processing * thread which also grabs the s_lock. (Hence, there * is a risk of deadlock due to priority inversion.) */ mutex_exit(&sp->s_lock); rv = uiomove(sp->s_data + (hidx * framesz), cnt * framesz, UIO_WRITE, uio); uio->uio_loffset = loff; eagain = 0; if (rv != 0) { return (rv); } mutex_enter(&sp->s_lock); sp->s_head += cnt; sp->s_hidx += cnt; if (sp->s_hidx == sp->s_nframes) { sp->s_hidx = 0; } if ((!sp->s_paused) && (!sp->s_running) && ((sp->s_head - sp->s_tail) > sp->s_fragfr)) { mutex_exit(&sp->s_lock); auclnt_start(sp); mutex_enter(&sp->s_lock); } } ASSERT(sp->s_tail <= sp->s_head); ASSERT(sp->s_hidx < sp->s_nframes); /* round off any remaining partial bits */ uio->uio_resid = 0; mutex_exit(&sp->s_lock); return (rv); } int auclnt_chpoll(audio_client_t *c, short events, int anyyet, short *reventsp, struct pollhead **phpp) { audio_stream_t *sp; short nev = 0; if (events & (POLLIN | POLLRDNORM)) { sp = &c->c_istream; mutex_enter(&sp->s_lock); if ((sp->s_head - sp->s_tail) > sp->s_fragfr) { nev = POLLIN | POLLRDNORM; } mutex_exit(&sp->s_lock); } if (events & POLLOUT) { sp = &c->c_ostream; mutex_enter(&sp->s_lock); if ((sp->s_nframes - (sp->s_head - sp->s_tail)) > sp->s_fragfr) { nev = POLLOUT; } mutex_exit(&sp->s_lock); } if (nev) { *reventsp = nev & events; } else { *reventsp = 0; if (!anyyet) { *phpp = &c->c_pollhead; } } return (0); } void auclnt_pollwakeup(audio_client_t *c, short events) { pollwakeup(&c->c_pollhead, events); } void auclnt_get_output_qlen(audio_client_t *c, uint_t *slen, uint_t *flen) { audio_stream_t *sp = &c->c_ostream; audio_engine_t *e = sp->s_engine; uint64_t el, sl; uint_t cnt, er, sr; if (e == NULL) { /* if no output engine, can't do it! */ *slen = 0; *flen = 0; return; } mutex_enter(&e->e_lock); mutex_enter(&sp->s_lock); if (e->e_ops.audio_engine_qlen != NULL) { el = ENG_QLEN(e) + (e->e_head - e->e_tail); } else { el = (e->e_head - e->e_tail); } er = e->e_rate; sl = sp->s_cnv_cnt; sr = sp->s_user_parms->p_rate; cnt = (uint_t)(sp->s_head - sp->s_tail); mutex_exit(&sp->s_lock); mutex_exit(&e->e_lock); /* engine frames converted to stream rate, plus stream frames */ *slen = cnt; *flen = ((uint_t)(((el * sr) / er) + sl)); } int auclnt_set_format(audio_stream_t *sp, int fmt) { audio_parms_t parms; int rv = 0; /* * AC3: If we select an AC3 format, then we have to allocate * another engine. Normally this will be an output only * engine. However, for now we aren't supporting AC3 * passthru. */ switch (fmt) { case AUDIO_FORMAT_U8: case AUDIO_FORMAT_ULAW: case AUDIO_FORMAT_ALAW: case AUDIO_FORMAT_S8: case AUDIO_FORMAT_S16_LE: case AUDIO_FORMAT_S16_BE: case AUDIO_FORMAT_U16_LE: case AUDIO_FORMAT_U16_BE: case AUDIO_FORMAT_S24_LE: case AUDIO_FORMAT_S24_BE: case AUDIO_FORMAT_S32_LE: case AUDIO_FORMAT_S32_BE: case AUDIO_FORMAT_S24_PACKED: break; case AUDIO_FORMAT_AC3: /* AC3: PASSTHRU */ default: return (ENOTSUP); } /* * Optimization. Some personalities send us the same format * over and over again. (Sun personality does this * repeatedly.) setup_src is potentially expensive, so we * avoid doing it unless we really need to. */ if (fmt != sp->s_user_parms->p_format) { /* * Note that setting the format doesn't check that the * audio streams have been paused. As a result, any * data still playing or recording will probably get * misinterpreted. It would be smart if the client * application paused/stopped playback before changing * formats. */ parms.p_format = fmt; rv = auimpl_engine_setup(sp, 0, &parms, FORMAT_MSK_FMT); } return (rv); } int auclnt_get_format(audio_stream_t *sp) { return (sp->s_user_parms->p_format); } int auclnt_get_output_format(audio_client_t *c) { return (c->c_ostream.s_user_parms->p_format); } int auclnt_get_input_format(audio_client_t *c) { return (c->c_istream.s_user_parms->p_format); } int auclnt_set_channels(audio_stream_t *sp, int nchan) { audio_parms_t parms; int rv = 0; /* Validate setting */ if ((nchan > AUDIO_MAX_CHANNELS) || (nchan < 1)) { return (EINVAL); } if (nchan != sp->s_user_parms->p_nchan) { parms.p_nchan = nchan; rv = auimpl_engine_setup(sp, 0, &parms, FORMAT_MSK_CHAN); } return (rv); } int auclnt_get_channels(audio_stream_t *sp) { return (sp->s_user_parms->p_nchan); } static void auimpl_set_gain_master(audio_stream_t *sp, uint8_t gain) { uint32_t scaled; if (gain > 100) { gain = 0; } mutex_enter(&sp->s_lock); if (sp->s_gain_master == gain) { mutex_exit(&sp->s_lock); return; } /* * calculate the scaled values. Done now to avoid calculations * later. */ scaled = (gain * sp->s_gain_pct * AUDIO_DB_SIZE) / (100 * 100); sp->s_gain_master = gain; sp->s_gain_scaled = auimpl_db_table[scaled]; if (!sp->s_muted) { sp->s_gain_eff = sp->s_gain_scaled; } mutex_exit(&sp->s_lock); } int auimpl_set_pcmvol(void *arg, uint64_t val) { audio_dev_t *d = arg; list_t *l = &d->d_clients; audio_client_t *c; if (val > 100) { return (EINVAL); } rw_enter(&auimpl_client_lock, RW_WRITER); d->d_pcmvol = val & 0xff; rw_downgrade(&auimpl_client_lock); for (c = list_head(l); c; c = list_next(l, c)) { /* don't need to check is_active here, its safe */ auimpl_set_gain_master(&c->c_ostream, (uint8_t)val); } rw_exit(&auimpl_client_lock); return (0); } int auimpl_get_pcmvol(void *arg, uint64_t *val) { audio_dev_t *d = arg; *val = d->d_pcmvol; return (0); } void auclnt_set_gain(audio_stream_t *sp, uint8_t gain) { uint32_t scaled; if (gain > 100) { gain = 0; } mutex_enter(&sp->s_lock); /* if no change, don't bother doing updates */ if (sp->s_gain_pct == gain) { mutex_exit(&sp->s_lock); return; } /* * calculate the scaled values. Done now to avoid calculations * later. */ scaled = (gain * sp->s_gain_master * AUDIO_DB_SIZE) / (100 * 100); sp->s_gain_pct = gain; sp->s_gain_scaled = auimpl_db_table[scaled]; if (!sp->s_muted) { sp->s_gain_eff = sp->s_gain_scaled; } mutex_exit(&sp->s_lock); atomic_inc_uint(&sp->s_client->c_dev->d_serial); } uint8_t auclnt_get_gain(audio_stream_t *sp) { return (sp->s_gain_pct); } void auclnt_set_muted(audio_stream_t *sp, boolean_t muted) { mutex_enter(&sp->s_lock); /* if no work change, don't bother doing updates */ if (sp->s_muted == muted) { mutex_exit(&sp->s_lock); return; } sp->s_muted = muted; if (muted) { sp->s_gain_eff = 0; } else { sp->s_gain_eff = sp->s_gain_scaled; } mutex_exit(&sp->s_lock); atomic_inc_uint(&sp->s_client->c_dev->d_serial); } boolean_t auclnt_get_muted(audio_stream_t *sp) { return (sp->s_muted); } boolean_t auclnt_is_running(audio_stream_t *sp) { return (sp->s_running); } void auclnt_start(audio_stream_t *sp) { mutex_enter(&sp->s_lock); sp->s_running = B_TRUE; mutex_exit(&sp->s_lock); } void auclnt_stop(audio_stream_t *sp) { mutex_enter(&sp->s_lock); /* if running, then stop it */ if (sp->s_running) { sp->s_running = B_FALSE; /* * if we stopped the engine, we might need to wake up * a thread that is waiting for drain to complete. */ cv_broadcast(&sp->s_cv); } mutex_exit(&sp->s_lock); } /* * When pausing, no new data will be played after the most recently * mixed samples have played. However, the audio engine will continue * to play (possibly just silence). * * Note that we don't reference count the device, or release/close the * engine here. Once fired up, the engine continues running unil it * is closed. */ void auclnt_set_paused(audio_stream_t *sp) { mutex_enter(&sp->s_lock); if (sp->s_paused) { mutex_exit(&sp->s_lock); return; } sp->s_paused = B_TRUE; mutex_exit(&sp->s_lock); auclnt_stop(sp); atomic_inc_uint(&sp->s_client->c_dev->d_serial); } void auclnt_clear_paused(audio_stream_t *sp) { mutex_enter(&sp->s_lock); if (!sp->s_paused) { mutex_exit(&sp->s_lock); return; } sp->s_paused = B_FALSE; mutex_exit(&sp->s_lock); } boolean_t auclnt_is_paused(audio_stream_t *sp) { return (sp->s_paused); } void auclnt_flush(audio_stream_t *sp) { mutex_enter(&sp->s_lock); if (sp == &sp->s_client->c_ostream) { sp->s_tail = sp->s_head; sp->s_tidx = sp->s_hidx; } else { sp->s_head = sp->s_tail; sp->s_hidx = sp->s_tidx; } sp->s_cnv_cnt = 0; mutex_exit(&sp->s_lock); } int auclnt_get_oflag(audio_client_t *c) { return (c->c_omode); } /* * These routines should not be accessed by client "personality" * implementations, but are for private framework use only. */ void auimpl_client_init(void) { rw_init(&auimpl_client_lock, NULL, RW_DRIVER, NULL); list_create(&auimpl_clients, sizeof (struct audio_client), offsetof(struct audio_client, c_global_linkage)); } void auimpl_client_fini(void) { rw_destroy(&auimpl_client_lock); list_destroy(&auimpl_clients); } static int auimpl_stream_init(audio_stream_t *sp, audio_client_t *c) { mutex_init(&sp->s_lock, NULL, MUTEX_DRIVER, NULL); cv_init(&sp->s_cv, NULL, CV_DRIVER, NULL); sp->s_client = c; if (sp == &c->c_ostream) { sp->s_user_parms = &sp->s_cnv_src_parms; sp->s_phys_parms = &sp->s_cnv_dst_parms; sp->s_engcap = ENGINE_OUTPUT_CAP; } else { ASSERT(sp == &c->c_istream); sp->s_user_parms = &sp->s_cnv_dst_parms; sp->s_phys_parms = &sp->s_cnv_src_parms; sp->s_engcap = ENGINE_INPUT_CAP; } /* for now initialize conversion parameters */ sp->s_src_quality = 3; /* reasonable compromise for now */ sp->s_cnv_dst_nchan = 2; sp->s_cnv_dst_format = AUDIO_FORMAT_S24_NE; sp->s_cnv_dst_rate = 48000; sp->s_cnv_src_nchan = 2; sp->s_cnv_src_format = AUDIO_FORMAT_S24_NE; sp->s_cnv_src_rate = 48000; /* set volume/gain all the way up */ sp->s_muted = B_FALSE; sp->s_gain_pct = 0; sp->s_gain_scaled = AUDIO_VOL_SCALE; sp->s_gain_eff = AUDIO_VOL_SCALE; /* * We have to start off with a reasonable buffer and * interrupt configuration. */ sp->s_allocsz = 65536; sp->s_data = ddi_umem_alloc(sp->s_allocsz, DDI_UMEM_NOSLEEP, &sp->s_cookie); if (sp->s_data == NULL) { sp->s_allocsz = 0; audio_dev_warn(c->c_dev, "ddi_umem_alloc failed"); return (ENOMEM); } /* make sure no stale data left in stream */ bzero(sp->s_data, sp->s_allocsz); /* * Allocate SRC and data conversion state. */ mutex_enter(&sp->s_lock); if (auimpl_format_alloc(sp) != 0) { mutex_exit(&sp->s_lock); return (ENOMEM); } mutex_exit(&sp->s_lock); return (0); } static void audio_stream_fini(audio_stream_t *sp) { auimpl_format_free(sp); if (sp->s_cnv_buf0) kmem_free(sp->s_cnv_buf0, sp->s_cnv_max); if (sp->s_cnv_buf1) kmem_free(sp->s_cnv_buf1, sp->s_cnv_max); mutex_destroy(&sp->s_lock); cv_destroy(&sp->s_cv); if (sp->s_data != NULL) { ddi_umem_free(sp->s_cookie); sp->s_data = NULL; } } int auclnt_start_drain(audio_client_t *c) { audio_stream_t *sp; int rv; sp = &c->c_ostream; /* start an asynchronous drain operation. */ mutex_enter(&sp->s_lock); if (sp->s_paused || !sp->s_running) { rv = EALREADY; } else { sp->s_draining = B_TRUE; rv = 0; } mutex_exit(&sp->s_lock); return (rv); } int auclnt_drain(audio_client_t *c) { audio_stream_t *sp; sp = &c->c_ostream; /* * Note: Drain logic will automatically "stop" the stream when * the drain threshold has been reached. So all we have to do * is wait for the stream to stop. */ mutex_enter(&sp->s_lock); sp->s_draining = B_TRUE; while (sp->s_draining && sp->s_running && !sp->s_paused) { if (cv_wait_sig(&sp->s_cv, &sp->s_lock) == 0) { mutex_exit(&sp->s_lock); return (EINTR); } } mutex_exit(&sp->s_lock); return (0); } audio_client_t * auimpl_client_create(dev_t dev) { audio_client_ops_t *ops; audio_client_t *c; audio_client_t *next; list_t *list = &auimpl_clients; minor_t minor; audio_dev_t *d; /* validate minor number */ minor = getminor(dev) & AUDIO_MN_TYPE_MASK; if ((ops = audio_client_ops[minor]) == NULL) { return (NULL); } /* lookup device instance */ if ((d = auimpl_dev_hold_by_devt(dev)) == NULL) { audio_dev_warn(NULL, "no audio_dev for dev_t %d,%d", getmajor(dev), getminor(dev)); return (NULL); } if ((c = kmem_zalloc(sizeof (*c), KM_NOSLEEP)) == NULL) { audio_dev_warn(d, "unable to allocate client structure"); auimpl_dev_release(d); return (NULL); } c->c_dev = d; mutex_init(&c->c_lock, NULL, MUTEX_DRIVER, NULL); cv_init(&c->c_cv, NULL, CV_DRIVER, NULL); if ((auimpl_stream_init(&c->c_ostream, c) != 0) || (auimpl_stream_init(&c->c_istream, c) != 0)) { goto failed; } c->c_major = getmajor(dev); c->c_origminor = getminor(dev); c->c_ops = *ops; /* * We hold the client lock here. */ rw_enter(&auimpl_client_lock, RW_WRITER); minor = AUDIO_MN_CLONE_MASK; for (next = list_head(list); next; next = list_next(list, next)) { if (next->c_minor > minor) { break; } minor++; } if (minor >= MAXMIN32) { rw_exit(&auimpl_client_lock); goto failed; } c->c_minor = minor; list_insert_before(list, next, c); rw_exit(&auimpl_client_lock); return (c); failed: auimpl_dev_release(d); audio_stream_fini(&c->c_ostream); audio_stream_fini(&c->c_istream); mutex_destroy(&c->c_lock); cv_destroy(&c->c_cv); kmem_free(c, sizeof (*c)); return (NULL); } void auimpl_client_destroy(audio_client_t *c) { /* remove us from the global list */ rw_enter(&auimpl_client_lock, RW_WRITER); list_remove(&auimpl_clients, c); rw_exit(&auimpl_client_lock); ASSERT(!c->c_istream.s_running); ASSERT(!c->c_ostream.s_running); /* release the device reference count */ auimpl_dev_release(c->c_dev); c->c_dev = NULL; mutex_destroy(&c->c_lock); cv_destroy(&c->c_cv); audio_stream_fini(&c->c_istream); audio_stream_fini(&c->c_ostream); kmem_free(c, sizeof (*c)); } void auimpl_client_activate(audio_client_t *c) { rw_enter(&auimpl_client_lock, RW_WRITER); c->c_is_active = B_TRUE; rw_exit(&auimpl_client_lock); } void auimpl_client_deactivate(audio_client_t *c) { rw_enter(&auimpl_client_lock, RW_WRITER); c->c_is_active = B_FALSE; rw_exit(&auimpl_client_lock); } void auclnt_close(audio_client_t *c) { audio_dev_t *d = c->c_dev; /* stop the engines if they are running */ auclnt_stop(&c->c_istream); auclnt_stop(&c->c_ostream); rw_enter(&auimpl_client_lock, RW_WRITER); list_remove(&d->d_clients, c); rw_exit(&auimpl_client_lock); mutex_enter(&c->c_lock); /* if in transition need to wait for other thread to release */ while (c->c_refcnt) { cv_wait(&c->c_cv, &c->c_lock); } mutex_exit(&c->c_lock); /* release any engines that we were holding */ auimpl_engine_close(&c->c_ostream); auimpl_engine_close(&c->c_istream); } audio_dev_t * auclnt_hold_dev_by_index(int index) { return (auimpl_dev_hold_by_index(index)); } void auclnt_release_dev(audio_dev_t *dev) { auimpl_dev_release(dev); } audio_client_t * auclnt_hold_by_devt(dev_t dev) { minor_t mn = getminor(dev); major_t mj = getmajor(dev); list_t *list; audio_client_t *c; list = &auimpl_clients; /* linked list search is kind of inefficient, but it works */ rw_enter(&auimpl_client_lock, RW_READER); for (c = list_head(list); c != NULL; c = list_next(list, c)) { if ((c->c_major == mj) && (c->c_minor == mn)) { mutex_enter(&c->c_lock); if (c->c_is_active) { c->c_refcnt++; mutex_exit(&c->c_lock); } else { mutex_exit(&c->c_lock); c = NULL; } break; } } rw_exit(&auimpl_client_lock); return (c); } int auclnt_serialize(audio_client_t *c) { mutex_enter(&c->c_lock); while (c->c_serialize) { if (cv_wait_sig(&c->c_cv, &c->c_lock) == 0) { mutex_exit(&c->c_lock); return (EINTR); } } c->c_serialize = B_TRUE; mutex_exit(&c->c_lock); return (0); } void auclnt_unserialize(audio_client_t *c) { mutex_enter(&c->c_lock); ASSERT(c->c_serialize); c->c_serialize = B_FALSE; cv_broadcast(&c->c_cv); mutex_exit(&c->c_lock); } void auclnt_hold(audio_client_t *c) { mutex_enter(&c->c_lock); c->c_refcnt++; mutex_exit(&c->c_lock); } void auclnt_release(audio_client_t *c) { mutex_enter(&c->c_lock); ASSERT(c->c_refcnt > 0); c->c_refcnt--; if (c->c_refcnt == 0) cv_broadcast(&c->c_cv); mutex_exit(&c->c_lock); } uint_t auclnt_dev_get_serial(audio_dev_t *d) { return (d->d_serial); } void auclnt_dev_walk_clients(audio_dev_t *d, int (*walker)(audio_client_t *, void *), void *arg) { list_t *l = &d->d_clients; audio_client_t *c; int rv; rw_enter(&auimpl_client_lock, RW_READER); restart: for (c = list_head(l); c != NULL; c = list_next(l, c)) { if (!c->c_is_active) continue; rv = (walker(c, arg)); if (rv == AUDIO_WALK_STOP) { break; } else if (rv == AUDIO_WALK_RESTART) { goto restart; } } rw_exit(&auimpl_client_lock); } int auclnt_open(audio_client_t *c, int oflag) { audio_stream_t *sp; audio_dev_t *d = c->c_dev; int rv = 0; int flags; flags = 0; if (oflag & FNDELAY) flags |= ENGINE_NDELAY; if (oflag & FWRITE) { sp = &c->c_ostream; if ((rv = auimpl_engine_open(sp, flags | ENGINE_OUTPUT)) != 0) goto done; } if (oflag & FREAD) { sp = &c->c_istream; if ((rv = auimpl_engine_open(sp, flags | ENGINE_INPUT)) != 0) goto done; } done: if (rv != 0) { /* close any engines that we opened */ auimpl_engine_close(&c->c_ostream); auimpl_engine_close(&c->c_istream); } else { rw_enter(&auimpl_client_lock, RW_WRITER); list_insert_tail(&d->d_clients, c); c->c_ostream.s_gain_master = d->d_pcmvol; c->c_istream.s_gain_master = 100; rw_exit(&auimpl_client_lock); auclnt_set_gain(&c->c_ostream, 100); auclnt_set_gain(&c->c_istream, 100); } return (rv); } minor_t auclnt_get_minor(audio_client_t *c) { return (c->c_minor); } minor_t auclnt_get_original_minor(audio_client_t *c) { return (c->c_origminor); } minor_t auclnt_get_minor_type(audio_client_t *c) { return (c->c_origminor & AUDIO_MN_TYPE_MASK); } queue_t * auclnt_get_rq(audio_client_t *c) { return (c->c_rq); } queue_t * auclnt_get_wq(audio_client_t *c) { return (c->c_wq); } pid_t auclnt_get_pid(audio_client_t *c) { return (c->c_pid); } cred_t * auclnt_get_cred(audio_client_t *c) { return (c->c_cred); } audio_dev_t * auclnt_get_dev(audio_client_t *c) { return (c->c_dev); } int auclnt_get_dev_number(audio_dev_t *dev) { return (dev->d_number); } int auclnt_get_dev_index(audio_dev_t *dev) { return (dev->d_index); } const char * auclnt_get_dev_name(audio_dev_t *dev) { return (dev->d_name); } const char * auclnt_get_dev_driver(audio_dev_t *dev) { return (ddi_driver_name(dev->d_dip)); } dev_info_t * auclnt_get_dev_devinfo(audio_dev_t *dev) { return (dev->d_dip); } const char * auclnt_get_dev_hw_info(audio_dev_t *dev, void **iter) { struct audio_infostr *isp = *iter; if (isp == NULL) { isp = list_head(&dev->d_hwinfo); } else { isp = list_next(&dev->d_hwinfo, isp); } *iter = isp; return (isp ? isp->i_line : NULL); } int auclnt_get_dev_instance(audio_dev_t *dev) { return (dev->d_instance); } const char * auclnt_get_dev_description(audio_dev_t *dev) { return (dev->d_desc); } const char * auclnt_get_dev_version(audio_dev_t *dev) { return (dev->d_vers); } uint_t auclnt_get_dev_capab(audio_dev_t *dev) { uint32_t flags; uint_t caps = 0; flags = dev->d_flags; if (flags & DEV_OUTPUT_CAP) caps |= AUDIO_CLIENT_CAP_PLAY; if (flags & DEV_INPUT_CAP) caps |= AUDIO_CLIENT_CAP_RECORD; if (flags & DEV_DUPLEX_CAP) caps |= AUDIO_CLIENT_CAP_DUPLEX; /* AC3: deal with formats that don't support mixing */ return (caps); } uint64_t auclnt_get_samples(audio_stream_t *sp) { uint64_t n; mutex_enter(&sp->s_lock); n = sp->s_samples; mutex_exit(&sp->s_lock); return (n); } void auclnt_set_samples(audio_stream_t *sp, uint64_t n) { mutex_enter(&sp->s_lock); sp->s_samples = n; mutex_exit(&sp->s_lock); } uint64_t auclnt_get_errors(audio_stream_t *sp) { uint64_t n; mutex_enter(&sp->s_lock); n = sp->s_errors; mutex_exit(&sp->s_lock); return (n); } void auclnt_set_errors(audio_stream_t *sp, uint64_t n) { mutex_enter(&sp->s_lock); sp->s_errors = n; mutex_exit(&sp->s_lock); } void auclnt_register_ops(minor_t minor, audio_client_ops_t *ops) { /* we control minor number allocations, no need for runtime checks */ ASSERT(minor <= AUDIO_MN_TYPE_MASK); audio_client_ops[minor] = ops; } int auimpl_create_minors(audio_dev_t *d) { char path[MAXPATHLEN]; int rv = 0; minor_t minor; audio_client_ops_t *ops; char *nt; for (int i = 0; i <= AUDIO_MN_TYPE_MASK; i++) { if ((ops = audio_client_ops[i]) == NULL) continue; if (ops->aco_dev_init != NULL) d->d_minor_data[i] = ops->aco_dev_init(d); switch (i) { case AUDIO_MINOR_SNDSTAT: if (!(d->d_flags & DEV_SNDSTAT_CAP)) { continue; } nt = DDI_PSEUDO; break; default: if (!(d->d_flags & (DEV_INPUT_CAP| DEV_OUTPUT_CAP))) { continue; } nt = DDI_NT_AUDIO; break; } if (ops->aco_minor_prefix != NULL) { minor = AUDIO_MKMN(d->d_instance, i); (void) snprintf(path, sizeof (path), "%s%d", ops->aco_minor_prefix, d->d_instance); rv = ddi_create_minor_node(d->d_dip, path, S_IFCHR, minor, nt, 0); if (rv != 0) break; } } return (rv); } void auimpl_remove_minors(audio_dev_t *d) { char path[MAXPATHLEN]; audio_client_ops_t *ops; for (int i = 0; i <= AUDIO_MN_TYPE_MASK; i++) { if ((ops = audio_client_ops[i]) == NULL) continue; if (ops->aco_minor_prefix != NULL) { (void) snprintf(path, sizeof (path), "%s%d", ops->aco_minor_prefix, d->d_instance); (void) ddi_remove_minor_node(d->d_dip, path); } if (ops->aco_dev_fini != NULL) ops->aco_dev_fini(d->d_minor_data[i]); } } void * auclnt_get_dev_minor_data(audio_dev_t *d, minor_t mn) { ASSERT(mn < (1U << AUDIO_MN_TYPE_NBITS)); return (d->d_minor_data[mn]); } void * auclnt_get_minor_data(audio_client_t *c, minor_t mn) { ASSERT(mn < (1U << AUDIO_MN_TYPE_NBITS)); return (c->c_dev->d_minor_data[mn]); } /* * This will walk all controls registered to a clients device and callback * to walker for each one with its audio_ctrl. Note this data * must be considered read only by walker. * * Note that walk_func may return values to continue (AUDIO_WALK_CONTINUE) * or stop walk (AUDIO_WALK_STOP). * */ void auclnt_walk_controls(audio_dev_t *d, int (*walker)(audio_ctrl_t *, void *), void *arg) { audio_ctrl_t *ctrl; mutex_enter(&d->d_ctrl_lock); for (ctrl = list_head(&d->d_controls); ctrl; ctrl = list_next(&d->d_controls, ctrl)) { if (walker(ctrl, arg) == AUDIO_WALK_STOP) break; } mutex_exit(&d->d_ctrl_lock); } /* * This will search all controls attached to an * audio device for a control with the desired name. * * d - the audio device to look on * name - name of the control being looked for. * * On successful return a ctrl handle will be returned. On * failure NULL is returned. */ audio_ctrl_t * auclnt_find_control(audio_dev_t *d, const char *name) { audio_ctrl_t *ctrl; /* Verify argument */ ASSERT(d); mutex_enter(&d->d_ctrl_lock); for (ctrl = list_head(&d->d_controls); ctrl; ctrl = list_next(&d->d_controls, ctrl)) { if (strcmp(ctrl->ctrl_name, name) == 0) { mutex_exit(&d->d_ctrl_lock); return (ctrl); } } mutex_exit(&d->d_ctrl_lock); return (NULL); } /* * Given a known control, get its attributes. * * The caller must supply a audio_ctrl_desc_t structure. Also the * values in the structure are ignored when making the call and filled * in by this function. All data pointed to by elements of desc should * be assumed read only. * * If an error occurs then a non-zero is returned. * */ int auclnt_control_describe(audio_ctrl_t *ctrl, audio_ctrl_desc_t *desc) { ASSERT(ctrl); ASSERT(desc); bcopy(&ctrl->ctrl_des, desc, sizeof (*desc)); return (0); } int auclnt_control_read(audio_ctrl_t *ctrl, uint64_t *value) { return (audio_control_read(ctrl, value)); } int auclnt_control_write(audio_ctrl_t *ctrl, uint64_t value) { return (audio_control_write(ctrl, value)); } void auclnt_warn(audio_client_t *c, const char *fmt, ...) { va_list va; va_start(va, fmt); auimpl_dev_vwarn(c ? c->c_dev : NULL, fmt, va); va_end(va); }