#ifndef BITMAP_H #define BITMAP_H #define BITS_IN_LONG (sizeof(unsigned long)*8) #define LONGS(x) ((x + BITS_IN_LONG - 1) & -BITS_IN_LONG) /* Every bitmap gets its own type */ #define DECLARE_BITMAP(name, x) unsigned long name[LONGS(x)] static inline int test_bit(unsigned int nr, unsigned long *bitmap) { unsigned long offset = nr / BITS_IN_LONG; unsigned long bit = nr & (BITS_IN_LONG-1); return (bitmap[offset] >> bit) & 1; } static inline void set_bit(unsigned int nr, unsigned long *bitmap) { unsigned long offset = nr / BITS_IN_LONG; unsigned long bit = nr & (BITS_IN_LONG-1); bitmap[offset] |= 1UL << bit; } static inline void clear_bit(unsigned int nr, unsigned long *bitmap) { unsigned long offset = nr / BITS_IN_LONG; unsigned long bit = nr & (BITS_IN_LONG-1); bitmap[offset] &= ~(1UL << bit); } static inline int test_and_set_bit(unsigned int nr, unsigned long *bitmap) { unsigned long offset = nr / BITS_IN_LONG; unsigned long bit = nr & (BITS_IN_LONG-1); unsigned long old = bitmap[offset]; unsigned long mask = 1UL << bit; bitmap[offset] = old | mask; return (old & mask) != 0; } static inline int test_and_clear_bit(unsigned int nr, unsigned long *bitmap) { unsigned long offset = nr / BITS_IN_LONG; unsigned long bit = nr & (BITS_IN_LONG-1); unsigned long old = bitmap[offset]; unsigned long mask = 1UL << bit; bitmap[offset] = old & ~mask; return (old & mask) != 0; } #endif /* BITMAP_H */