/* * Copyright (c) 2000, 2001, 2002, 2003, 2004 by Martin C. Shepherd. * * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons * to whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT * OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL * INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING * FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Except as contained in this notice, the name of a copyright holder * shall not be used in advertising or otherwise to promote the sale, use * or other dealings in this Software without prior written authorization * of the copyright holder. */ #include #include #include #include "freelist.h" typedef struct FreeListBlock FreeListBlock; struct FreeListBlock { FreeListBlock *next; /* The next block in the list */ char *nodes; /* The array of free-list nodes */ }; struct FreeList { size_t node_size; /* The size of a free-list node */ unsigned blocking_factor; /* The number of nodes per block */ long nbusy; /* The number of nodes that are in use */ long ntotal; /* The total number of nodes in the free list */ FreeListBlock *block; /* The head of the list of free-list blocks */ void *free_list; /* The free-list of nodes */ }; static FreeListBlock *_new_FreeListBlock(FreeList *fl); static FreeListBlock *_del_FreeListBlock(FreeListBlock *fl); static void _thread_FreeListBlock(FreeList *fl, FreeListBlock *block); /*....................................................................... * Allocate a new free-list from blocks of 'blocking_factor' objects of size * node_size. * * Input: * node_size size_t The size of the free-list nodes to be returned * by _new_FreeListNode(). Use sizeof() to * determine this. * blocking_factor unsigned The number of objects of size 'object_size' * to allocate per block. * Output: * return FreeList * The new freelist, or NULL on error. */ FreeList *_new_FreeList(size_t node_size, unsigned blocking_factor) { FreeList *fl; /* The new free-list container */ /* * When a free-list node is on the free-list, it is used as a (void *) * link field. Roundup node_size to a mulitple of the size of a void * pointer. This, plus the fact that the array of nodes is obtained via * malloc, which returns memory suitably aligned for any object, will * ensure that the first sizeof(void *) bytes of each node will be * suitably aligned to use as a (void *) link pointer. */ node_size = sizeof(void *) * ((node_size + sizeof(void *) - 1) / sizeof(void *)); /* * Enfore a minimum block size. */ if(blocking_factor < 1) blocking_factor = 1; /* * Allocate the container of the free list. */ fl = (FreeList *) malloc(sizeof(FreeList)); if(!fl) { errno = ENOMEM; return NULL; }; /* * Before attempting any operation that might fail, initialize the * container at least up to the point at which it can safely be passed * to _del_FreeList(). */ fl->node_size = node_size; fl->blocking_factor = blocking_factor; fl->nbusy = 0; fl->ntotal = 0; fl->block = NULL; fl->free_list = NULL; /* * Allocate the first block of memory. */ fl->block = _new_FreeListBlock(fl); if(!fl->block) { errno = ENOMEM; return _del_FreeList(fl, 1); }; /* * Add the new list of nodes to the free-list. */ fl->free_list = fl->block->nodes; /* * Return the free-list for use. */ return fl; } /*....................................................................... * Re-thread a freelist to reclaim all allocated nodes. * This function should not be called unless if it is known that none * of the currently allocated nodes are still being used. * * Input: * fl FreeList * The free-list to be reset, or NULL. */ void _rst_FreeList(FreeList *fl) { if(fl) { FreeListBlock *block; /* * Re-thread the nodes of each block into individual free-lists. */ for(block=fl->block; block; block=block->next) _thread_FreeListBlock(fl, block); /* * Link all of the block freelists into one large freelist. */ fl->free_list = NULL; for(block=fl->block; block; block=block->next) { /* * Locate the last node of the current block. */ char *last_node = block->nodes + fl->node_size * (fl->blocking_factor - 1); /* * Make the link-field of the last node point to the first * node of the current freelist, then make the first node of the * new block the start of the freelist. */ *(void **)last_node = fl->free_list; fl->free_list = block->nodes; }; /* * All allocated nodes have now been returned to the freelist. */ fl->nbusy = 0; }; } /*....................................................................... * Delete a free-list. * * Input: * fl FreeList * The free-list to be deleted, or NULL. * force int If force==0 then _del_FreeList() will complain * and refuse to delete the free-list if any * of nodes have not been returned to the free-list. * If force!=0 then _del_FreeList() will not check * whether any nodes are still in use and will * always delete the list. * Output: * return FreeList * Always NULL (even if the list couldn't be * deleted). */ FreeList *_del_FreeList(FreeList *fl, int force) { if(fl) { /* * Check whether any nodes are in use. */ if(!force && _busy_FreeListNodes(fl) != 0) { errno = EBUSY; return NULL; }; /* * Delete the list blocks. */ { FreeListBlock *next = fl->block; while(next) { FreeListBlock *block = next; next = block->next; block = _del_FreeListBlock(block); }; }; fl->block = NULL; fl->free_list = NULL; /* * Discard the container. */ free(fl); }; return NULL; } /*....................................................................... * Allocate a new object from a free-list. * * Input: * fl FreeList * The free-list to return an object from. * Output: * return void * A new object of the size that was specified via * the node_size argument of _new_FreeList() when * the free-list was created, or NULL if there * is insufficient memory, or 'fl' is NULL. */ void *_new_FreeListNode(FreeList *fl) { void *node; /* The node to be returned */ /* * Check arguments. */ if(!fl) return NULL; /* * If the free-list has been exhausted extend it by allocating * another block of nodes. */ if(!fl->free_list) { FreeListBlock *block = _new_FreeListBlock(fl); if(!block) return NULL; /* * Prepend the new block to the list of free-list blocks. */ block->next = fl->block; fl->block = block; /* * Add the new list of nodes to the free-list. */ fl->free_list = fl->block->nodes; }; /* * Remove and return a node from the front of the free list. */ node = fl->free_list; fl->free_list = *(void **)node; /* * Record the loss of a node from the free-list. */ fl->nbusy++; /* * Return the node. */ return node; } /*....................................................................... * Return an object to the free-list that it was allocated from. * * Input: * fl FreeList * The free-list from which the object was taken. * object void * The node to be returned. * Output: * return void * Always NULL. */ void *_del_FreeListNode(FreeList *fl, void *object) { /* * Check arguments. */ if(!fl) return NULL; /* * Return the node to the head of the free list. */ if(object) { *(void **)object = fl->free_list; fl->free_list = object; /* * Record the return of the node to the free-list. */ fl->nbusy--; }; return NULL; } /*....................................................................... * Return a count of the number of nodes that are currently allocated. * * Input: * fl FreeList * The list to count wrt, or NULL. * Output: * return long The number of nodes (or 0 if fl==NULL). */ long _busy_FreeListNodes(FreeList *fl) { return fl ? fl->nbusy : 0; } /*....................................................................... * Query the number of allocated nodes in the freelist which are * currently unused. * * Input: * fl FreeList * The list to count wrt, or NULL. * Output: * return long The number of unused nodes (or 0 if fl==NULL). */ long _idle_FreeListNodes(FreeList *fl) { return fl ? (fl->ntotal - fl->nbusy) : 0; } /*....................................................................... * Allocate a new list of free-list nodes. On return the nodes will * be linked together as a list starting with the node at the lowest * address and ending with a NULL next pointer. * * Input: * fl FreeList * The free-list to allocate the list for. * Output: * return FreeListBlock * The new linked block of free-list nodes, * or NULL on error. */ static FreeListBlock *_new_FreeListBlock(FreeList *fl) { FreeListBlock *block; /* The new block to be returned */ /* * Allocate the container. */ block = (FreeListBlock *) malloc(sizeof(FreeListBlock)); if(!block) return NULL; /* * Before attempting any operation that might fail, initialize the * container at least up to the point at which it can safely be passed * to _del_FreeListBlock(). */ block->next = NULL; block->nodes = NULL; /* * Allocate the block of nodes. */ block->nodes = (char *) malloc(fl->node_size * fl->blocking_factor); if(!block->nodes) return _del_FreeListBlock(block); /* * Initialize the block as a linked list of FreeListNode's. */ _thread_FreeListBlock(fl, block); /* * Update the record of the number of nodes in the freelist. */ fl->ntotal += fl->blocking_factor; return block; } /*....................................................................... * Link each node of a freelist block to the node that follows it. * * Input: * fl FreeList * The freelist that contains the block. * block FreeListBlock * The block to be threaded. */ static void _thread_FreeListBlock(FreeList *fl, FreeListBlock *block) { char *mem = block->nodes; int i; for(i=0; iblocking_factor - 1; i++, mem += fl->node_size) *(void **)mem = mem + fl->node_size; /* Link to the next node */ *(void **)mem = NULL; /* Terminate the list */ } /*....................................................................... * Delete a free-list block. * * Input: * fl FreeListBlock * The block to be deleted, or NULL. * Output: * return FreeListBlock * Always NULL. */ static FreeListBlock *_del_FreeListBlock(FreeListBlock *fl) { if(fl) { fl->next = NULL; if(fl->nodes) free(fl->nodes); fl->nodes = NULL; free(fl); }; return NULL; }