/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2011 Nexenta Systems, Inc. All rights reserved. */ /* * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ #pragma weak __lrintl = lrintl #include /* _ILP32 */ #include "libm.h" #if defined(_ILP32) #if defined(__sparc) #include "fma.h" #include "fenv_inlines.h" long lrintl(long double x) { union { unsigned int i[4]; long double q; } xx; union { unsigned int i; float f; } tt; unsigned int hx, sx, frac, l, fsr; int rm, j; volatile float dummy; xx.q = x; sx = xx.i[0] & 0x80000000; hx = xx.i[0] & ~0x80000000; /* handle trivial cases */ if (hx > 0x401e0000) { /* |x| > 2^31 + ... or x is nan */ /* convert an out-of-range float */ tt.i = sx | 0x7f000000; return ((long) tt.f); } else if ((hx | xx.i[1] | xx.i[2] | xx.i[3]) == 0) /* x is zero */ return (0L); /* get the rounding mode */ __fenv_getfsr32(&fsr); rm = fsr >> 30; /* flip the sense of directed roundings if x is negative */ if (sx) rm ^= rm >> 1; /* handle |x| < 1 */ if (hx < 0x3fff0000) { dummy = 1.0e30F; /* x is nonzero, so raise inexact */ dummy += 1.0e-30F; if (rm == FSR_RP || (rm == FSR_RN && (hx >= 0x3ffe0000 && ((hx & 0xffff) | xx.i[1] | xx.i[2] | xx.i[3])))) return (sx ? -1L : 1L); return (0L); } /* extract the integer and fractional parts of x */ j = 0x406f - (hx >> 16); /* 91 <= j <= 112 */ xx.i[0] = 0x10000 | (xx.i[0] & 0xffff); if (j >= 96) { /* 96 <= j <= 112 */ l = xx.i[0] >> (j - 96); frac = ((xx.i[0] << 1) << (127 - j)) | (xx.i[1] >> (j - 96)); if (((xx.i[1] << 1) << (127 - j)) | xx.i[2] | xx.i[3]) frac |= 1; } else { /* 91 <= j <= 95 */ l = (xx.i[0] << (96 - j)) | (xx.i[1] >> (j - 64)); frac = (xx.i[1] << (96 - j)) | (xx.i[2] >> (j - 64)); if ((xx.i[2] << (96 - j)) | xx.i[3]) frac |= 1; } /* round */ if (frac && (rm == FSR_RP || (rm == FSR_RN && (frac > 0x80000000U || (frac == 0x80000000 && (l & 1)))))) l++; /* check for result out of range (note that z is |x| at this point) */ if (l > 0x80000000U || (l == 0x80000000U && !sx)) { tt.i = sx | 0x7f000000; return ((long) tt.f); } /* raise inexact if need be */ if (frac) { dummy = 1.0e30F; dummy += 1.0e-30F; } /* negate result if need be */ if (sx) l = -l; return ((long) l); } #elif defined(__x86) long lrintl(long double x) { /* * Note: The following code works on x86 (in the default rounding * precision mode), but one ought to just use the fistpl instruction * instead. */ union { unsigned i[3]; long double e; } xx, yy; int ex; xx.e = x; ex = xx.i[2] & 0x7fff; if (ex < 0x403e) { /* |x| < 2^63 */ /* add and subtract a power of two to round x to an integer */ yy.i[2] = (xx.i[2] & 0x8000) | 0x403e; yy.i[1] = 0x80000000; yy.i[0] = 0; x = (x + yy.e) - yy.e; } /* now x is nan, inf, or integral */ return ((long) x); } #else #error Unknown architecture #endif /* defined(__sparc) || defined(__x86) */ #else #error Unsupported architecture #endif /* defined(_ILP32) */