# # CDDL HEADER START # # The contents of this file are subject to the terms of the # Common Development and Distribution License (the "License"). # You may not use this file except in compliance with the License. # # You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE # or http://www.opensolaris.org/os/licensing. # See the License for the specific language governing permissions # and limitations under the License. # # When distributing Covered Code, include this CDDL HEADER in each # file and include the License file at usr/src/OPENSOLARIS.LICENSE. # If applicable, add the following below this CDDL HEADER, with the # fields enclosed by brackets "[]" replaced with your own identifying # information: Portions Copyright [yyyy] [name of copyright owner] # # CDDL HEADER END # # # Copyright (c) 2006, 2010, Oracle and/or its affiliates. All rights reserved. # Copyright 2020 Joyent, Inc. # LIBRARY = sn1_brand.a VERS = .1 COBJS = sn1_brand.o ASOBJS = crt.o handler.o runexe.o brand_util.o OBJECTS = $(COBJS) include ../../Makefile.sn1 include $(SRC)/lib/Makefile.lib SRCDIR = ../common UTSBASE = $(SRC)/uts LIBS = $(DYNLIB) CSRCS = $(COBJS:%o=../common/%c) SHAREDOBJS = $(ASOBJS:%o=$(ISAOBJDIR)/%o) SRCS = $(CSRCS) # # Note that the architecture specific makefiles MUST update DYNFLAGS to # explicily specify an interpreter for the brand emulation library. # Normally this would be the native linker, /.SUNWnative/usr/lib/ld.so.1 # or /.SUNWnative/usr/lib/64/ld.so.1. # # Note that we make sure to link our brand emulation library # libmapmalloc. This is required because in most cases there will be two # copies of libc in the same process and we don't want them to fight over # the heap. So for our brand library we link against libmapmalloc so that # if we (our or copy of libc) try to allocate any memory it will be done # via mmap() instead of brk(). # # XXX: Note that we also set the runtime path for the emulation library to # point into /.SUNWnative/. This ensures that our brand library get's the # native versions of any libraries it needs. Unfortunatly this is a total # hack since it doesn't work for suid binaries. What we really need to do # is enhance the linker so that when it's running on a brand linkmap it # looks for all libraries in the brands "native" directory (for both # regular and suid binaries). # NATIVE_DIR = /.SUNWnative CPPFLAGS += -D_REENTRANT -U_ASM \ -I. -I$(BRAND_SHARED)/brand/sys -I$(UTSBASE)/common/brand/sn1 CFLAGS += $(CCVERBOSE) DYNFLAGS += $(DYNFLAGS_$(CLASS)) DYNFLAGS += $(BLOCAL) $(ZNOVERSION) -Wl,-e_start #DYNFLAGS += -R$(NATIVE_DIR)/lib -R$(NATIVE_DIR)/usr/lib LDLIBS += -lmapmalloc -lc ZGUIDANCE = -Wl,-zguidance=nounused $(LIBS):= PICS += $(SHAREDOBJS) .KEEP_STATE: all: $(LIBS) include $(SRC)/lib/Makefile.targ