/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or http://www.opensolaris.org/os/licensing. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright 2005 Sun Microsystems, Inc. All rights reserved. * Use is subject to license terms. */ /* Copyright (c) 1988 AT&T */ /* All Rights Reserved */ /* LINTLIBRARY */ /* * ftw - file tree walk * * int ftw (path, fn, depth) char *path; int (*fn)(); int depth; * * Given a path name, ftw starts from the file given by that path * name and visits each file and directory in the tree beneath * that file. If a single file has multiple links within the * structure, it will be visited once for each such link. * For each object visited, fn is called with three arguments. * The first contains the path name of the object, the second * contains a pointer to a stat buffer which will usually hold * appropriate information for the object and the third will * contain an integer value giving additional information: * * FTW_F The object is a file for which stat was * successful. It does not guarantee that the * file can actually be read. * * FTW_D The object is a directory for which stat and * open for read were both successful. * * FTW_DNR The object is a directory for which stat * succeeded, but which cannot be read. Because * the directory cannot be read, fn will not be * called for any descendants of this directory. * * FTW_NS Stat failed on the object because of lack of * appropriate permission. This indication will * be given, for example, for each file in a * directory with read but no execute permission. * Because stat failed, it is not possible to * determine whether this object is a file or a * directory. The stat buffer passed to fn will * contain garbage. Stat failure for any reason * other than lack of permission will be * considered an error and will cause ftw to stop * and return -1 to its caller. * * If fn returns nonzero, ftw stops and returns the same value * to its caller. If ftw gets into other trouble along the way, * it returns -1 and leaves an indication of the cause in errno. * * The third argument to ftw does not limit the depth to which * ftw will go. Rather, it limits the depth to which ftw will * go before it starts recycling file descriptors. In general, * it is necessary to use a file descriptor for each level of the * tree, but they can be recycled for deep trees by saving the * position, closing, re-opening, and seeking. It is possible * to start recycling file descriptors by sensing when we have * run out, but in general this will not be terribly useful if * fn expects to be able to open files. We could also figure out * how many file descriptors are available and guarantee a certain * number to fn, but we would not know how many to guarantee, * and we do not want to impose the extra overhead on a caller who * knows how many are available without having to figure it out. * * It is possible for ftw to die with a memory fault in the event * of a file system so deeply nested that the stack overflows. */ #include #include #include #include #include #include #include #include #include #include static int pwdfd; static int lf_xftw( const char *, int (*)(const char *, const struct stat64 *, int), int, int (*)(const char *, struct stat64 *)); int lf_lftw( const char *path, int (*fn)(const char *, const struct stat64 *, int), int depth) { int rc; if ((pwdfd = open(".", O_RDONLY)) < 0) { return (-1); } else { rc = (lf_xftw(path, fn, depth, lstat64)); (void) close(pwdfd); return (rc); } } static int #ifdef __STDC__ lf_xftw( const char *path, int (*fn)(const char *, const struct stat64 *, int), int depth, int (*statfn)(const char *, struct stat64 *)) #else lf_xftw(char *path, int (*fn)(), int depth, int (*statfn)()) #endif { int n; int rc, sublen, saverr, attrfd; DIR *dirp; char *subpath, *component; struct stat64 sb; struct dirent *dp; extern dev_t partial_dev; /* * Try to get file status. * If unsuccessful, errno will say why. */ if ((*statfn)(path, &sb) < 0) return (errno == EACCES? (*fn)(path, &sb, FTW_NS): -1); /* * The stat succeeded, so we know the object exists. * Make sure it is not a mount point for another filesystem. * The following check must be made here because: * * + namefs can be mounted on anything, but a directory * + all other filesystems must be mounted on a directory */ if (sb.st_dev != partial_dev) { return (0); } /* * Check for presence of attributes on file */ if (pathconf(path, _PC_XATTR_EXISTS) == 1) { attrfd = attropen64(path, ".", O_RDONLY|O_NONBLOCK); } else { attrfd = -1; } /* * If not a directory, call the user function and return. */ if ((sb.st_mode & S_IFMT) != S_IFDIR && (sb.st_mode & IFMT) != IFATTRDIR) { rc = (*fn)(path, &sb, FTW_F); if (rc == 0 && attrfd != -1) { (void) fchdir(attrfd); rc = lf_xftw(".", fn, depth-1, statfn); (void) fchdir(pwdfd); (void) close(attrfd); } return (rc); } /* * The object was a directory and not a mount point. * * Open a file to read the directory */ dirp = opendir(path); /* * Call the user function, telling it whether * the directory can be read. If it can't be read * call the user function or indicate an error, * depending on the reason it couldn't be read. */ if (dirp == NULL) rc = (errno == EACCES? (*fn)(path, &sb, FTW_DNR): -1); else rc = (*fn)(path, &sb, FTW_D); /* * If the directory has attributes, process the * attributes before processing the directory contents. */ if (rc == 0 && attrfd != -1) { (void) fchdir(attrfd); rc = lf_xftw(".", fn, depth-1, statfn); (void) fchdir(pwdfd); (void) close(attrfd); } if (rc != 0 || dirp == NULL) return (rc); /* Allocate a buffer to hold generated pathnames. */ /* LINTED: the length will fit into a signed integer */ n = (int)strlen(path); sublen = n + MAXNAMLEN + 1; /* +1 for appended / */ subpath = malloc((unsigned)(sublen+1)); /* +1 for NUL */ if (subpath == NULL) { saverr = errno; (void) closedir(dirp); errno = saverr; return (-1); } /* Create a prefix to which we will append component names */ (void) strcpy(subpath, path); if (subpath[0] != '\0' && subpath[n-1] != '/') subpath[n++] = '/'; component = &subpath[n]; /* LINTED: result will fit into a 32-bit int */ sublen -= component - subpath; /* * Read the directory one component at a time. * We must ignore "." and "..", but other than that, * just create a path name and call self to check it out. */ while ((dp = readdir(dirp)) != NULL) { if (strcmp(dp->d_name, ".") != 0 && strcmp(dp->d_name, "..") != 0) { long here; /* Append component name to the working path */ (void) strncpy(component, dp->d_name, sublen); component[sublen - 1] = '\0'; /* * If we are about to exceed our depth, * remember where we are and close a file. */ if (depth <= 1) { here = telldir(dirp); (void) closedir(dirp); } /* * Do a recursive call to process the file. * (watch this, sports fans) */ rc = lf_xftw(subpath, fn, depth-1, statfn); if (rc != 0) { free(subpath); if (depth > 1) (void) closedir(dirp); return (rc); } /* * If we closed the file, try to reopen it. */ if (depth <= 1) { dirp = opendir(path); if (dirp == NULL) { free(subpath); return (-1); } seekdir(dirp, here); } } } /* * We got out of the subdirectory loop. The return from * the final readdir is in dp. Clean up. */ free(subpath); (void) closedir(dirp); return (0); }