/* * CDDL HEADER START * * This file and its contents are supplied under the terms of the * Common Development and Distribution License ("CDDL"), version 1.0. * You may only use this file in accordance with the terms of version * 1.0 of the CDDL. * * A full copy of the text of the CDDL should have accompanied this * source. A copy of the CDDL is also available via the Internet at * http://www.illumos.org/license/CDDL. * * CDDL HEADER END */ /* * Copyright (c) 2013 by Delphix. All rights reserved. */ /* * Embedded-data Block Pointers * * Normally, block pointers point (via their DVAs) to a block which holds data. * If the data that we need to store is very small, this is an inefficient * use of space, because a block must be at minimum 1 sector (typically 512 * bytes or 4KB). Additionally, reading these small blocks tends to generate * more random reads. * * Embedded-data Block Pointers allow small pieces of data (the "payload", * up to 112 bytes) to be stored in the block pointer itself, instead of * being pointed to. The "Pointer" part of this name is a bit of a * misnomer, as nothing is pointed to. * * BP_EMBEDDED_TYPE_DATA block pointers allow highly-compressible data to * be embedded in the block pointer. The logic for this is handled in * the SPA, by the zio pipeline. Therefore most code outside the zio * pipeline doesn't need special-cases to handle these block pointers. * * See spa.h for details on the exact layout of embedded block pointers. */ /* * buf must be at least BPE_GET_PSIZE(bp) bytes long (which will never be * more than BPE_PAYLOAD_SIZE bytes). */ void decode_embedded_bp_compressed(const blkptr_t *bp, void *buf) { int psize; uint8_t *buf8 = buf; uint64_t w = 0; const uint64_t *bp64 = (const uint64_t *)bp; ASSERT(BP_IS_EMBEDDED(bp)); psize = BPE_GET_PSIZE(bp); /* * Decode the words of the block pointer into the byte array. * Low bits of first word are the first byte (little endian). */ for (int i = 0; i < psize; i++) { if (i % sizeof (w) == 0) { /* beginning of a word */ ASSERT3P(bp64, <, bp + 1); w = *bp64; bp64++; if (!BPE_IS_PAYLOADWORD(bp, bp64)) bp64++; } buf8[i] = BF64_GET(w, (i % sizeof (w)) * NBBY, NBBY); } }