Lines Matching refs:y2

191 gfx_fb_drawrect(uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2,  in gfx_fb_drawrect()  argument
199 for (y = y1; y <= y2; y++) { in gfx_fb_drawrect()
200 if (fill || (y == y1) || (y == y2)) { in gfx_fb_drawrect()
213 int x1, y1, x2, y2; in gfx_term_drawrect() local
236 y2 = col2 * fb.font_height + fb.terminal_origin_y; in gfx_term_drawrect()
237 y2 += fb.font_height - yshift - width; in gfx_term_drawrect()
238 gfx_fb_drawrect(x1, y2, x2, y2 + width, 1); in gfx_term_drawrect()
246 y2 = col2 * fb.font_height + fb.terminal_origin_y; in gfx_term_drawrect()
247 gfx_fb_drawrect(x1, y1, x1 + width, y2, 1); in gfx_term_drawrect()
250 gfx_fb_drawrect(x1, y1, x1 + width, y2, 1); in gfx_term_drawrect()
259 y2 = col1 * fb.font_height + fb.terminal_origin_y + yshift; in gfx_term_drawrect()
261 gfx_fb_bezier(x1 + i, y1, x1 + i, y2 + i, x2, y2 + i, width-i); in gfx_term_drawrect()
269 y2 = col2 * fb.font_height + fb.terminal_origin_y; in gfx_term_drawrect()
271 gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i); in gfx_term_drawrect()
278 y2 = col1 * fb.font_height + fb.terminal_origin_y; in gfx_term_drawrect()
279 y2 += fb.font_height; in gfx_term_drawrect()
281 gfx_fb_bezier(x1, y1 + i, x2 + i, y1 + i, x2 + i, y2, width-i); in gfx_term_drawrect()
289 y2 = col2 * fb.font_height + fb.terminal_origin_y; in gfx_term_drawrect()
291 gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i); in gfx_term_drawrect()
298 int err, e2, x2, y2, ed; in gfx_fb_line() local
319 y2 = y0; in gfx_fb_line()
320 while (e2 < ed * width && (y1 != y2 || dx > dy)) { in gfx_fb_line()
321 y2 += sy; in gfx_fb_line()
322 gfx_fb_setpixel(x0, y2); in gfx_fb_line()
348 uint32_t y2, uint32_t wd) in gfx_fb_bezier() argument
359 sy = y2 - y1; in gfx_fb_bezier()
367 y2 = y0; in gfx_fb_bezier()
376 sy = y0 < y2? 1 : -1; in gfx_fb_bezier()
395 if (x0 == x2 && y0 == y2) in gfx_fb_bezier()
412 gfx_fb_line(x0, y0, x2, y2, width); in gfx_fb_bezier()